Cyberarms Patch should preferably be at the bottom of your load order, so that other mods can overwrite the content in the .archive file.
For the REDmod version, the current folder name "~ Cyberarms Patch" should automatically put it at the bottom of the load order. If Vortex is being problematic when trying to deploy the mod, use the old mod version instead. The launcher and the mod manager in WolvenKit deploys the mod without issues.
For the old mod version, the archive name "~Cyberarms_Patch.archive" will make it load at the bottom of the load order. Mods in the old mod folder always override mods in the REDmod folder. Do not install the old version of the patch, and then use REDmod versions of cyberarm mods.
To fix the stretched launcher on female characters, either upgrade your current launcher, or buy a new one at a ripperdoc. You can buy the same version that you had. The bug happens if your character had the launcher cyberware before installing the Cyberarms Patch.
Great mod but I don't understand the nail options: are they intended to be first-person only? I want a cyberarm left and a normal arm on the right. The nails the show up perfectly well on the right arm in first person but they always disappear in photo mode and wardrobe screens.
I'm not used to mods so quick question. I've got it working but say I wanted to switch the arm appearance to another one, do i have to uninstall the mod and install again?
No matter what i do, can't get rid of stretching launcher bug. Upgrading or buying new one doesn't fix it. Once you shoot at least once after loading a save, bug reappears again.
Hi, i get a bug since i've install " Arasaka cyberarms " and " Cyberarms patch " Now my arms apears over my sleeves. I've tried to uninstall and delet all game files from " Steams apps " and reinstall the game, Delete all my mod in vortex and redownload them. But i still get the bug. Someone to help ?
you seem to be using arasaka cyberarms, and in the downloaded folder there should be a folder name "Blade Library" you will find retextures for the mantis blades in there
294 comments
For the REDmod version, the current folder name "~ Cyberarms Patch" should automatically put it at the bottom of the load order. If Vortex is being problematic when trying to deploy the mod, use the old mod version instead. The launcher and the mod manager in WolvenKit deploys the mod without issues.
For the old mod version, the archive name "~Cyberarms_Patch.archive" will make it load at the bottom of the load order. Mods in the old mod folder always override mods in the REDmod folder. Do not install the old version of the patch, and then use REDmod versions of cyberarm mods.
Great mod but I don't understand the nail options: are they intended to be first-person only? I want a cyberarm left and a normal arm on the right. The nails the show up perfectly well on the right arm in first person but they always disappear in photo mode and wardrobe screens.
Nvm, reposted on Arasak Cyberarms modpage...I thought it was a bug coming from Arasaka arms but apparently it's been in the base game for a long time and sadly this mod doesn't fix that :')
Anyone know how to remove this blade texture?
edit: nvm, I had the no knuckles on as well.
Is a patch is in WIP?
Thank you so much! <3