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TeslaCoiled

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TeslaCoiled

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7 comments

  1. inbengable
    inbengable
    • member
    • 0 kudos
    it's still uesless.  why not make it work in battle. theres no such kind of cyberware
  2. PressurePlate
    PressurePlate
    • supporter
    • 20 kudos
    Is there a way to make this simply adjust the vanilla values?
  3. scandaldog
    scandaldog
    • member
    • 0 kudos
    in comabt regen isn't working, CET is up to date. what else can i do to figure this out?

    the subdermal armour scaling and leg mods are working fine.
    1. nickraven
      nickraven
      • member
      • 8 kudos
      +1
  4. Mracheks
    Mracheks
    • member
    • 0 kudos
    Looks like this mod don't do anything with in-combat regen even with 100 multiplier. Only add artificial nerf on low level for originaly almost useless implant.
  5. Nephilimshard
    Nephilimshard
    • premium
    • 30 kudos
    First!! This is beautiful and now I have to start over, again because I now have these new toys to play with. I changed up some values to promote the scaling factor with 50, 35, 20, 10, and 5. I feel like these are quite giving but not too much since they have a scaling factor and limitations to attributes. I cant thank you enough!!
    1. TeslaCoiled
      TeslaCoiled
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      • 92 kudos
      I know what you mean! I had no idea how invested, and how much fun I’d have, doing these mods when I set out on my original mission to have Subdermal armor scale with player level! But now I need to… you know… spend some actual time playing the game to see how the various scaling factors and bonuses feel!

      This goes for anyone reading this: I’d love to get your custom config setups that end up feeling right to you. Now that the mechanisms are in place, these mods should be at the point of fine tuning and the more data the better!