If you have any problem with the mod, read this before reporting any issues. Comments made that clearly show this hasn't been read will get ignored. If you also are unsure of what something is, read it as well. It's both for reporting and clarification.
What mods are you using on.....? No longer gonna be answering this question, instead I've made a list of the mods that are available for the public that I use on my profile, so check them there. IF IT'S NOT LISTED IT'S NOT AVAILABLE FOR PUBLIC USE
To anyone else struggling with the install, make sure you're placing your files in archive/pc/mod and that you're only using one base mesh (ANRUI_CapM_01.archive, for example).
After that, install your preferred colour (ANRUI_Cap_Color_BrownLiquorice.archive)
Then, the style (ANRUI_Cap_Style_Henry.archive)
Then finally the mask (ANRUI_Cap_Mask_None.archive) (The mask just allows cyberware01 to show through the hair and not be covered, that's all)
If you're using any UV Framework mods, add 001_ to the beginning of each of the mods archive names (for instance, cap mask will become 001_ANRUI_Cap_Mask_None.archive). Not entirely sure if this is necessary but it fixed an issue with my cap not showing up.
If your style is showing up as a solid colour, you have more than one base mesh installed.
Aww thanks for the lil guide! Was just talking to a friend about having to make some kind of FAQ for peeps who have trouble (kinda tired of having to explain each part and peeps refusing to read the description, even if I put a tldr at the beginning explaining the most common question). Interesting about the conflict with the unique framework mod though
Also would like this, installation is so confusing. As far as I can tell there's absolutely nothing that explains or shows which one to choose. I at first installed all of them thinking that was what was supposed to be done but it crashed the game.
To anyone else struggling with the install, make sure you're placing your files in archive/pc/mod and that you're only using one base mesh (ANRUI_CapM_01.archive, for example).
After that, install your preferred colour (ANRUI_Cap_Color_BrownLiquorice.archive)
Then, the style (ANRUI_Cap_Style_Henry.archive)
Then finally the mask (ANRUI_Cap_Mask_None.archive) (The mask just allows cyberware01 to show through the hair and not be covered, that's all)
If you're using any UV Framework mods, add 001_ to the beginning of each of the mods archive names (for instance, cap mask will become 001_ANRUI_Cap_Mask_None.archive). Not entirely sure if this is necessary but it fixed an issue with my cap not showing up.
If your style is showing up as a solid colour, you have more than one base mesh installed.
Hi, I would like to know if you'll make a 4k version of the caps ? And also a version with a bit of 3D hair ? I'm combining one of the hair cap with your midlength wavy hair and I'd like to have a bit of modeled hair on the shaved side.. ^^ All in 4k ! TY !
Hey! Just wanted to drop a heads-up that Nim's Head Meshes is pretty much obsolete now if you use the new ArchiveXL feature and patch the resources :) Keep up the good work!
What's at least one way I can tell if (and potentially even what) mod is overwriting the haircap? I'm using a few hairmods, two that replace 2 hairstyles and a bunch of mods that add them as equippable hairs
97 comments
If you also are unsure of what something is, read it as well. It's both for reporting and clarification.
No longer gonna be answering this question, instead I've made a list of the mods that are available for the public that I use on my profile, so check them there.
IF IT'S NOT LISTED IT'S NOT AVAILABLE FOR PUBLIC USE
After that, install your preferred colour (ANRUI_Cap_Color_BrownLiquorice.archive)
Then, the style (ANRUI_Cap_Style_Henry.archive)
Then finally the mask (ANRUI_Cap_Mask_None.archive) (The mask just allows cyberware01 to show through the hair and not be covered, that's all)
If you're using any UV Framework mods, add 001_ to the beginning of each of the mods archive names (for instance, cap mask will become 001_ANRUI_Cap_Mask_None.archive). Not entirely sure if this is necessary but it fixed an issue with my cap not showing up.
If your style is showing up as a solid colour, you have more than one base mesh installed.
Interesting about the conflict with the unique framework mod though
online keyboard
To anyone else struggling with the install, make sure you're placing your files in archive/pc/mod and that you're only using one base mesh (ANRUI_CapM_01.archive, for example).
After that, install your preferred colour (ANRUI_Cap_Color_BrownLiquorice.archive)
Then, the style (ANRUI_Cap_Style_Henry.archive)
Then finally the mask (ANRUI_Cap_Mask_None.archive) (The mask just allows cyberware01 to show through the hair and not be covered, that's all)
If you're using any UV Framework mods, add 001_ to the beginning of each of the mods archive names (for instance, cap mask will become 001_ANRUI_Cap_Mask_None.archive). Not entirely sure if this is necessary but it fixed an issue with my cap not showing up.
If your style is showing up as a solid colour, you have more than one base mesh installed.
TY !
Keep up the good work!