If by any reasons you have any issues with the mod not working correctly, then use the 50% version of the mod, if even then the mod on work then use an even lower value.
This mod is compatible with my Neon Arrow Weapon Mod: https://www.nexusmods.com/cyberpunk2077/mods/4240?tab=posts but you can only use the 50% version for both mods, you can use lower values but not higher that 50%. If you use any higher value the mods won't work well together and you will also have no damage at all. So again do not use more that the 50% version when you use both mods together. If you use the 50% the mods should work well together.
I don't know how to Paste the Line into my In-Game Console, But I've tried Manually Entering it, but for Whatever Reason Cyber Engine Tweaks Doesn't seem to recognize the line, with it not adding it to my Inventory.
Hey is there anyway we could get a mod like this that instead of just upgrading the Phantom mod by a flat rate that it has rarities something like common gives a 2.5% ROF increase Uncommon gives a 5% ROF increase Rare gives a 7.5% ROF increase Epic gives a 10% ROF increase Legendary gives a 15% ROF increase I know this is an old mod but if you could do something like that that would be awesome
Would you consider making an All-In-One mod? For example, take all the most potent mod versions, and put them all in one folder, making it "drag and drop", for easy installation. This way I would not need to download each mod from you separately.
Anyway I love the mods you made and I always download them :D
No point, Cd Project Red did say they will update/change the melee system in the near future. Who knows how they will change the combat and probably will make all melee mods meaningless, I believe they will not work with the next update.
Thanks for your work on all these awesome mods, Kudos given!
I've just started setting up mods and trying to find them all, not to mention hoping some of these can be combined!
One of the most important weapon mods for me is Combat Amplifier to help cause special effects like burning! If you have worked on Combat Amplifier, would you please help with a link and If not would you consider doing it?
is there a reason that above an increase of 50% it lowers the damage? i know i can use the 50% to avoid issues im just wondering if its known why this happens
Can you make 1 for the Pulverize mod? i would really love to cripple those bastards that keep dodging bullets, and its fun when you blow a leg off but they dont die inmidiatly, or an arm, or both, happens rarely but it has happened. please...
28 comments
This mod is compatible with my Neon Arrow Weapon Mod: https://www.nexusmods.com/cyberpunk2077/mods/4240?tab=posts but you can only use the 50% version for both mods, you can use lower values but not higher that 50%. If you use any higher value the mods won't work well together and you will also have no damage at all.
So again do not use more that the 50% version when you use both mods together. If you use the 50% the mods should work well together.
something like
common gives a 2.5% ROF increase
Uncommon gives a 5% ROF increase
Rare gives a 7.5% ROF increase
Epic gives a 10% ROF increase
Legendary gives a 15% ROF increase
I know this is an old mod but if you could do something like that that would be awesome
Anyway I love the mods you made and I always download them :D
I've just started setting up mods and trying to find them all, not to mention hoping some of these can be combined!
One of the most important weapon mods for me is Combat Amplifier to help cause special effects like burning!
If you have worked on Combat Amplifier, would you please help with a link and If not would you consider doing it?