Cyberpunk 2077
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IntelliSleuthNoir

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IntelliSleuthNoir

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About this mod

Every Version of the Cyberware Mechatronic Core will increase Damage to Drones, Androids, and Mechs by
5%-10%-15%-20%-25%-30%-35%-40%-45%-50%-50%-55%-60%-65%-70%-75%-80%-85%-90%-95%-100%-105%-110%-115%-120%-125%-130%-135%-140%-145%- 150%- 155%-160%-165%-170%-175%-180%-185%-190%-195%-200%

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Every Version of the Cyberware Mechatronic Core will increase Damage to Drones, Androids, and Mechs by 5%-10%-15%-20%-25%-30%-35%-40%-45%-50%-50%-55%-60%-65%-70%-75%-80%-85%-90%-95%-100%-105%-110%-
115%-120%-125%-130%-135%-140%-145%-150%-155%-160%-165%-170%-175%-180%-185%-190%-195%-200%

Main Files:

1. Mechatronic Core 5
 
Mechatronic Core will have a damage of 5% 


2. Mechatronic Core 10
 
Mechatronic Core will have a damage of 10% 

3. Mechatronic Core 15
 
Mechatronic Core will have a damage of 15% 

4. Mechatronic Core 20
 
Mechatronic Core will have a damage of 20% 

5. Mechatronic Core 25
 
Mechatronic Core will have a damage of 25% 

6. Mechatronic Core 30
 
Mechatronic Core will have a damage of 30% 

7. Mechatronic Core 35
 
Mechatronic Core will have a damage of 35% 

8. Mechatronic Core 40
 
Mechatronic Core will have a damage of 40% 

9. Mechatronic Core 45
 
Mechatronic Core will have a damage of 45%

10. Mechatronic Core 50
 
Mechatronic Core will have a damage of 50% 
 


11. Mechatronic Core 55
 
Mechatronic Core will have a damage of 55% 

12. Mechatronic Core 60
 
Mechatronic Core will have a damage of 60%

13. Mechatronic Core 65
 
Mechatronic Core will have a damage of 65%  

14. Mechatronic Core 70
 
Mechatronic Core will have a damage of 70% 

15. Mechatronic Core 75
 
Mechatronic Core will have a damage of 75% 

16. Mechatronic Core 80
 
Mechatronic Core will have a damage of 80% 

17. Mechatronic Core 85
 
Mechatronic Core will have a damage of 85% 

18. Mechatronic Core 90
 
Mechatronic Core will have a damage of 90% 

19. Mechatronic Core 95
 
Mechatronic Core will have a damage of 95% 

20. Mechatronic Core 100
 
Mechatronic Core will have a damage of 100% 

21. Mechatronic Core 105
 
Mechatronic Core will have a damage of 105%

22. Mechatronic Core 110
 
Mechatronic Core will have a damage of 110%

23. Mechatronic Core 115
 
Mechatronic Core will have a damage of 115%

24. Mechatronic Core 120
 
Mechatronic Core will have a damage of 120%

25. Mechatronic Core 125
 
Mechatronic Core will have a damage of 125%

26. Mechatronic Core 130
 
Mechatronic Core will have a damage of 130%

27. Mechatronic Core 135
 
Mechatronic Core will have a damage of 135%

28. Mechatronic Core 140
 
Mechatronic Core will have a damage of 140%

29. Mechatronic Core 145
 
Mechatronic Core will have a damage of 145%

30. Mechatronic Core 150
 
Mechatronic Core will have a damage of 150%

31. Mechatronic Core 155
 
Mechatronic Core will have a damage of 155%

32. Mechatronic Core 160
 
Mechatronic Core will have a damage of 160%

33. Mechatronic Core 165
 
Mechatronic Core will have a damage of 165%

34. Mechatronic Core 170
 
Mechatronic Core will have a damage of 170%

35. Mechatronic Core 175
 
Mechatronic Core will have a damage of 175%

36. Mechatronic Core 180
 
Mechatronic Core will have a damage of 180%

37. Mechatronic Core 185
 
Mechatronic Core will have a damage of 185%

38. Mechatronic Core 190
 
Mechatronic Core will have a damage of 190%

39. Mechatronic Core 195
 
Mechatronic Core will have a damage of 195%

40. Mechatronic Core 200
 
Mechatronic Core will have a damage of 200%


My other mods:

1. Overhaul To The Six Legendary Cyberdecks: https://www.nexusmods.com/cyberpunk2077/mods/4077

2.You will get Critical Chance - Critical Damage between 100 or 75 or 50 or 25:   https://www.nexusmods.com/cyberpunk2077/mods/4066

3.Every Version of the Optical Camo Cyberware will now last to 15-20-25-30-35-40-45-50-55-60 sec:
https://www.nexusmods.com/cyberpunk2077/mods/406


4. Every Version of the Cyberware Bioconductor will have instant or multiple Cooldown Options to all Cyberware:
https://www.nexusmods.com/cyberpunk2077/mods/4064


5. Every Version of the Cyberware Subdermal Armor will increase armor to (100-200-300-400-1000-2000-3000-4000-5000-6000-7000-8000-9000-10000) and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4114  
  
6. Ultimate Overhaul  To The Weapon Mod Crunch: https://www.nexusmods.com/cyberpunk2077/mods/4133?tab=description

7. Ultimate Overhaul  To The Weapon Mod Penetrator: https://www.nexusmods.com/cyberpunk2077/mods/4136 

8. Ultimate Overhaul  To The Weapon Mod Pacifier: https://www.nexusmods.com/cyberpunk2077/mods/4137?tab=description

9. Every Version of the Cyberware Titanium Bones Will Offer Carrying Capacity off 10-20-30-40-50-60-70-80-90-100-150-200-250 and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4160 

10. Every Version of the Cyberware  Microrotors will Increase attack speed for melee by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4161

11. 
 Every Version of the Cyberware  Bionic Lungs will Increase Stamina by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100-125-150-175-200-225-250 and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4167  

12. Every Version of the  Cyberware  Synaptic Signal Optimizer will Increase Health by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100-125-150-175-200-225-250 and many more variations between them: https://www.nexusmods.com/cyberpunk2077/mods/4168 

13. Both Rare and Epic Cyberware  Bionic Joints will reduce recoil of ranged weapons by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100https://www.nexusmods.com/cyberpunk2077/mods/4174 

14. Epic Legs Cyberware Lynx Paws from 50% less noise when moving to:
55%-60%-65%-70%-75%-80%-85%-90%-95%-100%: https://www.nexusmods.com/cyberpunk2077/mods/4175


15. Every Version of the  Cyberware Cataresist will Increases all resistances by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4176?tab=posts&BH=1 

16. Legendary Trajectory Analysis Increases bonus damage from headshots from 25 to 50-75-100-125-150-175-200-225-250-275-300-325-350-375-400-425-450-475-500-525-550-575-600-625-650-675-700-725-750-775-800-825-850-875-900-925-950-975-999: https://www.nexusmods.com/cyberpunk2077/mods/4177/?tab=description 

17. Every Version of the Cyberware  Syn-Lungs will Increases Stamina regen by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4179

18. Every Version of the Cyberware  NeoFiber will Increases Mitigation Chance and Mitigation Strength to 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4181?tab=files

19. Epic  Cyberware Inductor boosts your Armor from 50 to 75-100-125-150-175-200-225-250-275-300-325-350-375-400-425-450-475-500: https://www.nexusmods.com/cyberpunk2077/mods/4182?tab=posts&BH=3 

20. Slow Rotor-Fast Rotor-Haming-8 Rotor Cyberware Mods for the Mantis Blades will increase attack speed by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4221 

21. Weakspot Detection Mod Increase Critical Chance by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4222/?tab=posts 

22. Sensory Amplifier Increase Critical Damage: https://www.nexusmods.com/cyberpunk2077/mods/4224/?tab=description 

23. Fortuna Clothing Mod Increase Critical Chance from 4 to 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4237/?tab=posts&BH=1 

24. Bully Clothing Mod Increase Critical Damage to 25-50-75-100-125-150-175-200-225-250-275-300-325-350-375-400-425-450-475-500: https://www.nexusmods.com/cyberpunk2077/mods/4238/?tab=description 

25. Neon Arrow Weapon Mod will reduce weapon reload time by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4240?tab=description 

26. Phantom Weapon Mod will increase rate of fire  by 5-10-15-20-25-30-35-40-45-50-55-60-65-70-75-80-85-90-95-100: https://www.nexusmods.com/cyberpunk2077/mods/4242/?tab=description 

27. Threat Analysis - Increase Mitigation Chance by 5%-10%-15%-20%-25%-30%-35%-40%-45%-50%-55%-60%-
65%-70%-75%-80%-85%-90%-95%-100%: https://www.nexusmods.com/cyberpunk2077/mods/7038/?tab=description