Is there any chance of making this work with the legendary launcher rounds from the Legendary Cyberware Mods Collection? Because currently nothing happens if you try. The animation of shooting happens but no projectile comes out and therefore there's no explosion or other type of effect from an impact.
Could you make a version of the tranquilizer where it's just less noisy? keeping the same visual effects. Perhaps with the sound of the uncommon Biohaz grenade which is less noisy and has the sound of smoke spreeding because the tranquilizer is also a kind of smoke/powder. I think it makes more sense than just not having any sound and would be really cool.
Hi, thanks for updating for everyone. I just added an updated version as well. Please post if anyone has problems, but I tested the sounds and they appear to work fine.
Hi, thanks for great mode but just to let you know: your mode make an error with completely no sound of cut-o-matic weapon, after removing file all weapons sounds back to normal, after testing of mod versions: Varied Projectile Launcher Effects - make and error with cut-o-matic no sound Varied Projectile Launcher Effects - Alternate - works fine
I can confirm the "Launcher.archive" cause sound issues.
For what I've seen it remove every sounds and music of the new mini arcade game Roach Race from the patch 1.6. You can still play the game but without any sounds.
Damn it, I wish I saw your message earlier, It took me several days to find this bug. I've no idea if that file break others sounds in the game.
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Thanks choom!
Varied Projectile Launcher Effects - make and error with cut-o-matic no sound
Varied Projectile Launcher Effects - Alternate - works fine
For what I've seen it remove every sounds and music of the new mini arcade game Roach Race from the patch 1.6.
You can still play the game but without any sounds.
Damn it, I wish I saw your message earlier, It took me several days to find this bug.
I've no idea if that file break others sounds in the game.
Hope the mod author is going to fix that.