Hey, I have tried this re-shade and it looks really great. I did make some changes though, lowered the black point a bit in Levels.fx, seeing as on my monitor even on correct gamma, it was still too dark (changed it to level 7, down from 11). I also toned down technicolor strength just to make colors pop a bit more since during the day-time things looked a tiny bit colorless on my monitor. Other then that, this was pretty good! endorsed
edit: Played around a bit more with settings, and changed the white point to 255 since in the badlands the reflection of the sun made everything extremely white/bright. I also tried to play around with LUT.fx but got no idea how that works, any preset to make red colors pop a bit more? Thanks again for this!
This is the why I love reshade, each person can fine tune the downloaded presets to their personal tastes and their monitor settings. I'm early in the game so I have not been out into the badlands as yet. I will take note of your white point settings. .. thanks. If you tick the lut.fx slide the setting to the right or left and it adds red or removed blue. (remember to drop my lut.png into the texture folder or the lut.fx setting will do nothing.)
PS: Update. The lut file I uploaded is the wrong one. Its neutral, it wont do anything. I will upload the correct lut file now as a separate file. The setting I use for the lut setting is 0.474 and 0.896. The Chroma 0.474 setting slid to the right or left will increase red while removing cyan.
Hey, thanks for the reply, I got the correct LUT file placed in textures now and just left values at default, looks a lot better now! :) and yeah you should make a test nomad save and check out badlands, see if any modifications can be made there
I have uploaded a new updated version of the preset, no need for you to download as I changed the black and white point setting to the numbers you went with. LOL Thanks for the help. The problem with this game is the extreme contrasts between city streets filled with Neon lights, bright sun, desert areas, well lit nights, dark back ally ways and dark indoors. A nightmare for reshade preset makers. Some are good at night, some look good through the day. I'm attempting to make one that is good for all conditions. Not an easy task. LOL
Hey man, yeah I noticed that myself, some re-shades look amazing during the night, but in the day time contrasts are blown out the window. Hope you manage to make something that works both for night and day, but that really is a challenge indeed, it's the damn white points during the daytime that ruin everything
Hi... me again. ..if you would like to check for yourself my latest test. Open reshade and find the effect called curves.fx, tick it to activate it and go to it's contrast setting and slide the contrast down to -0.412. See how that goes for bright sunlight in the city and out in the badlands. For me it tones it down a bit more. I may leave it at that for a while and see if that works for day & night in all areas and conditions. And of course if it is not suitable for your game just untick the curves.fx again. :)
Hey, checked it out now, it certainly did help with the brightness, but it sorta makes blacks more "washed out" looking, though your eyes get used to it pretty quickly (i noticed that on my monitor i needed to turn up my gamma as opposed to your previous version without the curves effect). But again, this is why its so difficult to make a reshade that works well in all scenes of the game
Yes difficult indeed. This would be the most challenging game for reshade in the history of reshade. LOL On my old monitor the blacks are ok but not great. I will not give up.. I will play around some more and see what happens. Thanks for sticking with me through this.. I named my preset correctly, .. Experimental ! :)
UPDATE: Go to the levels.fx and slide the blackpoint from 8 to 14, give that a go. Works well for me. New file called Complex5.
12 and 16 were other choices but I stayed with 14.
* I have uploaded a newer one since above reply. The new one is called Complex6 and I have adjusted color, contrast and black. I will be sticking with either complex 5 or this new complex6. Now to get back to my game as making presets is keeping me from playing. LOL Two of my friends like the complex5 version while two others like the newer complex6 version. I think it all comes down the system and the monitors settings. Oh well I have done my best. I'm sticking with 5 or 6, the next few days will tell. :)
Hey again, checked it out now and I decided to go for the 5th version, with black level 7 (if i go higher it crushes blacks on my monitor) and turned clarity off also since i get a 4fps hit that i can't afford with clarity on, even though its an awesome effect! And yeah I know what you mean about not playing and just working on reshades, I have same issue haha, hopefully I will stick with this one for a while! (have also been using this: https://www.nexusmods.com/cyberpunk2077/mods/66?tab=files&file_id=1130 , feel as if it has a similar color/feel to the reshade as yours, but currently I am stilling using complex5)
So far I'm thinking the same as you the complex5 is better all round. I have found tonight the color in complex6 a bit strong in the badlands, looks over cooked.
Hi.. oddly that happened to me last week with someone else's reshade. The fix for me was to download the latest reshade version and tick all downloads (shaders) on a fresh install. I will also check the file that was uploaded and see if it is ok or not.
I have been searching the net for reasons why the reshade ini file would fail or show as empty and I have not much luck. I tried the file on my nephews PC and it worked fine. Im really sorry about this, I will keep looking for the cause and fix.
15 comments
edit: Played around a bit more with settings, and changed the white point to 255 since in the badlands the reflection of the sun made everything extremely white/bright. I also tried to play around with LUT.fx but got no idea how that works, any preset to make red colors pop a bit more? Thanks again for this!
I'm early in the game so I have not been out into the badlands as yet. I will take note of your white point settings. .. thanks. If you tick the lut.fx slide the setting to the right or left and it adds red or removed blue. (remember to drop my lut.png into the texture folder or the lut.fx setting will do nothing.)
PS: Update. The lut file I uploaded is the wrong one. Its neutral, it wont do anything. I will upload the correct lut file now as a separate file.
The setting I use for the lut setting is 0.474 and 0.896. The Chroma 0.474 setting slid to the right or left will increase red while removing cyan.
On my old monitor the blacks are ok but not great. I will not give up.. I will play around some more and see what happens.
Thanks for sticking with me through this.. I named my preset correctly, .. Experimental ! :)
UPDATE: Go to the levels.fx and slide the blackpoint from 8 to 14, give that a go. Works well for me. New file called Complex5.
12 and 16 were other choices but I stayed with 14.
* I have uploaded a newer one since above reply. The new one is called Complex6 and I have adjusted color, contrast and black. I will be sticking with either complex 5 or this new complex6. Now to get back to my game as making presets is keeping me from playing. LOL
Two of my friends like the complex5 version while two others like the newer complex6 version. I think it all comes down the system and the monitors settings. Oh well I have done my best. I'm sticking with 5 or 6, the next few days will tell. :)
So far I'm thinking the same as you the complex5 is better all round. I have found tonight the color in complex6 a bit strong in the badlands, looks over cooked.
Have fun. :)
All box is unchecked in the Reshade settings.
The other Reshade preset is working fine.