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DISMALIGHT RESHADE by PROJ DRK DESIGN -
EFFECTS REQUIRED:
Unsharp [Unsharp.fx]
Vibrance [Vibrance.fx]
Ambient Light [AmbientLight.fx]
FilmicPass [FilmicPass.fx]
Technicolor2 [Technicolor2.fx]
Bloom&LensFlares [Bloom.fx]
prod80_04_ColorBalance [PD80_40_Color_Balance.fx]
Levels [Levels.fx]
EyeAdaption [EyeAdaption.fx]
AdaptiveSharpen [AdaptiveSharpen.fx]
TrackingRays [TrackingRays.fx]
ColorIsolation [ColorIsolation.fx]
Monocular_Cues [Depth_Cues.fx]
ArtisticVignette [ArtisticViganette.fx]
Vignette [Vignette.fx]
Normal_Filter_Anti_Aliasing [NFAA.FX]
DeHaze [Dehaze.fx]
DPX [DPX.fx]
MagicBloom [MagicBloom.fx]
NeoBloom [NeoBloom.fx]
Flair [Flair.fx]
AMD FidelityFX Contrst Adaptive Sharpening [CAS.fx]
HexLensFlare [HexLensFlares.fx]
Clarity [Clarity.fx]
prod80_04_Saturation_Limiter [PD80_04_Saturation_Limit.fx]