I just can't find a solution, so I'm leaving this comment. When I look at the lawns swaying in the wind, they look like they're mosaic-processed. Does anyone know a solution?
Yeah there was one that was working great updated for PL but it was taken down by the author, maybe because the update conflicted with it in a big way.
distance value 60 on base rendering, lod value 70 on platform pc rendering. far pop in now gone that near pop in now gone at least for me and within my parameters of aspect ratio and field of view my field of view is 75 on a 16:9 on a 2560x1440 27" display. make sure to edit both files in the folders ------------ engine/config/platform/pc/rendering. engine/config/base/pc/rendering ............Works within safe, established parameters, of course, meaning within the game limit {70.00}{60.00}
It doesn’t work for me on 2.0, the marking textures on the road and the range of smoke/steam are the same as in the vanilla version 2.0, even with the mod installed. Are there any plans to update the mod for version 2.0?
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- I suggest using Realistic Traffic Density mod instead
LEAVING IT HERE FOR THOSE FEW WHO SEE BENEFITS...Parameters Affected:
Mod Order/Priority:
This is based on my play testing, but please feel free to share with any additional testing, information, or clarification.
Reported Bugs/ConflictsCinematic only LOD shouldn't cause many FPS dropsALL 10X will hit your CPU/GPU, and noticeably reduce frames if it isn't newer/fasterI found sporadic abnormalities with physics on far away objects.Cars and people crashed more, died more, and resulted in random accidents or combat not involving V.Could have been an engine issue, and findings were subjective, but I had less random nonsense with "All 5X"All 5x doesn't seem to hit the CPU/GPU as bad, but offers many of the improvements at a moderate distance.All 5x or All 10x is likely the setting that most users will prefer.All 5x + Cinematic 10x is a promising setting as well.20x is reported to cause problems with car chases!Anything approaching or beyond 20x is also reported to potentially cause engine inconsistencies.Weather mods are reported to potentially cause flickering NPCsReShade can temporarily result in flickering/vanishing models on holograms and NPCs. Toggling ReShade off/on again is reported to resolve this issue.When I look at the lawns swaying in the wind, they look like they're mosaic-processed.
Does anyone know a solution?
Are there any plans to update the mod for version 2.0?