Why have you included so many meshes and textures in your mod? NPC bodies, player bodies, nails, cyberware, tattoos and so on? Are these in any way necessary for the hat?
Are there any known mod conflicts? I have material override, null cookedapps and santahat all in my mod folder. Still no hat. It's been a long day, I could be mentally impaired.
Edit: This was resolved. My character was male, the hat initially only had a female version. Both are now available. Thanks again CarbineHeroes!
I just reinstalled the game with only AMM and CET installed besides the requirements for this mod, all the beanies still have original appearance. I'm pretty sure I have the newest versions of cookedapp killer and material override, but I can't figure out what else I could have wrong. Are there newer versions of the requirement archives somewhere on the discord server than what is up on nexus?
13 comments
I have no problems with your mod. Everything looks fine to me
*cheers*
this was so strange word to me
nice hat btw :)
Edit: This was resolved. My character was male, the hat initially only had a female version. Both are now available. Thanks again CarbineHeroes!
https://youtu.be/zF6uGRvRP_k