Cyberpunk 2077

File information

Last updated

Original upload

Created by

keanuWheeze

Uploaded by

NexusGuy999

Virus scan

Safe to use

828 comments

Comments locked

The author has locked this comment topic for the time being
  1. NexusGuy999
    NexusGuy999
    • member
    • 633 posts
    • 456 kudos
    Locked
    Sticky
    Patch 2.0 Notice

    This mod will, as basically all mods, break with Patch 2.0
    There are two reasons for this:


    1. The dependencies are broken and not updated yet. Until this mod's dependencies are update (Assuming they break) this mod will not work, even if itself does not require an update. Requirements that will need an update 100%: Red4Ext, CET, ArchiveXL, Codeware
    2. This mod itself might need an update. This is not guaranteed, but can happen. I can only start working on updating once the reasons mentioned in 1) are taken care of

    TLDR; Mod will not work after 2.0, Dependencies like CET/Red4Ext will need to be updated first, Mod itself might need an update but not guaranteed

    Mod Update Spreadsheet

  2. ErikMasters
    ErikMasters
    • member
    • 20 posts
    • 0 kudos
    You all should try to mod Cyberpunk 1.61 DLSS 3 version before it's too late and 2.0 update will clutter everything.
    It already have better performance than current version+you can use all legacy mods np including this one,vehicle combat and others.
    Cyberpunk Phantom Liberty won't come close to heavily modded base game just like Witcher 3 vs W3 Next Gen
    and you will still have better performance even on heavily modded game,lol
  3. boxhed95
    boxhed95
    • member
    • 29 posts
    • 0 kudos
    I really wish I could get this to work :( this literally does not work at all for me, even on a fresh install with ALL prereqs installed. The metros still just work like normal fast travel stations :(
    1. tg626
      tg626
      • supporter
      • 86 posts
      • 9 kudos
      If the game is on drive C:, try setting it to run as admin.
    2. boxhed95
      boxhed95
      • member
      • 29 posts
      • 0 kudos
      game is installed on an SSD located at drive G: (I would never be so foolish as to install this game on my boot drive).

      Based on what others across the internet have experienced, this mod basically just picks and chooses through a coin flip if it is going to work on your PC or not, no real reason to indict as to why or how. Starting to believe you need to be a YouTuber with an audience as a prereq for it to work >:(

      "It is possible to commit no mistakes and still lose. That is not a weakness; that is life."
    3. camekans
      camekans
      • member
      • 38 posts
      • 0 kudos
      It is because of ArchiveXL which is a requirement for this mod. I tried the archivexl alone and game didn`t even start and crashed but without it works perfectly. Archivexl needs to or this mod author needs to make this mod without archivexl as a requirement.
    4. boxhed95
      boxhed95
      • member
      • 29 posts
      • 0 kudos
      so you are saying removing ArchiveXL makes it work? Or are you saying you couldn't get ArchiveXL to run on your game without crashing it and removing that fixed the game in general? I'm confused. I have other mods that require ArchiveXL (basically anything by Deceptious), they work fine.
  4. goobleduck
    goobleduck
    • member
    • 21 posts
    • 0 kudos
    Will updates to this like npcs in a cart be added after phantom liberty?
    1. Fnhatic
      Fnhatic
      • BANNED
      • 660 posts
      • 3 kudos
      I'm worried that a lot of modders are done with this game and the legacy mods are going to fade and die after the DLC :/
    2. goobleduck
      goobleduck
      • member
      • 21 posts
      • 0 kudos
      I dont know why would they be done with the game of the update is just about to release? Besides Scissors, i dont think anyone should quit. Finger Crossed.
    3. Fnhatic
      Fnhatic
      • BANNED
      • 660 posts
      • 3 kudos
      I think Scissors may actually be dead. He disappeared without a trace after releasing the first and only version of his last mod.
    4. goobleduck
      goobleduck
      • member
      • 21 posts
      • 0 kudos
      Ik right, vehicle combat has also not updated. It sucks really, all his mods were amazing
  5. Fnhatic
    Fnhatic
    • BANNED
    • 660 posts
    • 3 kudos
    Small suggestion, NexusGuy, if you ever come back to update this - add a little option to just disable Fast Travel points. I've been playing without using Fast Travel and the Metro helps a lot, especially when you crank up the speed of the train, you can zip around most of the city pretty handily.

    I also use a mod where summoning your car costs money, so it's cheaper to ride the train. Though money obviously becomes kind of irrelevant after a little bit.
  6. Slappyrad
    Slappyrad
    • premium
    • 214 posts
    • 6 kudos
    Such a great mod, thanks for doing this and sharing with us :) it's pretty amazing the knowledge and work that went into this, can't thank you enough for giving us so many awesome mods that feel completely natural and in alignment with the game. it just works.

    Thanks!
  7. marcin1509
    marcin1509
    • member
    • 1 posts
    • 0 kudos
    I've installed this mod on 1.62 and it doesn't work. Installed all dependencies required and in options, this mod is not detected. 
    1. zozzer101
      zozzer101
      • member
      • 1 posts
      • 0 kudos
      Did you install ArchiveXL as well?
    2. king003
      king003
      • member
      • 5 posts
      • 1 kudos
      same, the modder is a liar
    3. CheeseSoup69
      CheeseSoup69
      • member
      • 21 posts
      • 0 kudos
      King. You are the liar you are project onto your victims. Mod works fine.
  8. king003
    king003
    • member
    • 5 posts
    • 1 kudos
    Amazing mod. thx
  9. unknownnuserr
    unknownnuserr
    • member
    • 7 posts
    • 0 kudos
    Hello NexusGuy999. I really love this mod, however it causes some annoying problems within the game,
    such as main story characters having muted dialogues. Is there any way for you to fix these issues? 
    This mod is one of the better immersion mods out there. It's a shame that it causes random bugs.
    Sadly, i'll have to remove it for now because of the game breaking situations.
    Hope you can update it soon!
    1. 7Reinish
      7Reinish
      • member
      • 2 posts
      • 0 kudos
      I got it reproduced - the same issue. Also car radio stops playing along with story characters being muted.
    2. DL0N
      DL0N
      • premium
      • 538 posts
      • 22 kudos
      Same here. It's definitely caused by this mod. I removed all my mods and started re-adding them one by one, and this one is definitely the one causing the issue. Hope it gets fixed.
    3. vikart
      vikart
      • member
      • 64 posts
      • 14 kudos
      Confirmed, there is a bug
    4. cykryst
      cykryst
      • premium
      • 45 posts
      • 0 kudos
      I fixed this issue by deleting "audio_1_general.archive" and "audio_2_soundbanks.archive" in the directories where your game is installed; GoG Steam whatever. Then run a verify game files in your launcher. This sorted it for me.
    5. vikart
      vikart
      • member
      • 64 posts
      • 14 kudos
      This bug is not presented in version 1.8 of the mod. Bugged Zocalo's station elevator with some mods is appropriate tradeoff
    6. vikart
      vikart
      • member
      • 64 posts
      • 14 kudos
      I fixed this issue by deleting "audio_1_general.archive" and "audio_2_soundbanks.archive" in the directories where your game is installed; GoG Steam whatever. Then run a verify game files in your launcher. This sorted it for me.

      Not worked for me :(
    7. xxss5songokuxx
      xxss5songokuxx
      • member
      • 1,424 posts
      • 24 kudos
      Thanks for the tip that 1.8 works without muting the dialog
  10. sailchase
    sailchase
    • member
    • 73 posts
    • 8 kudos
    this mod crashes my game after character creation. but not when loading a save game from act 2.

    i have dialed in on this mod with some testing.
    even with minimal mods installed,
    this is the mod that kills the game after character creation. every time.
    it does not matter what career you choose. it creates code issues with scene loading.

    it breaks player callback functions with attach or detach from focusModeTagging.script.
    it breaks scene transitioning from defaultTransition.ws.
    it breaks something with GetHudManager(scriptInterface) calls.
    it breaks something with the npcManager.script calls.
    and more chain effects.

    However !, the mod works fine when installed after game start.
    that is loading from a save game ! AFTER ! act one.

    solution :
    1 uninstall metro system, all the files, the main archive file is enough to kill your game.
    2 start your new character. play a while. save after act one.
    3 install metro system mod. load your after act one save. play :)

    really cool mod btw
  11. jcws10
    jcws10
    • member
    • 2 posts
    • 0 kudos
    For immersion,
    you should add random npc's to spawn at the waiting area and inside the metro.