So, when i download this mod i get a significant stutter whenever i swap weapons. I saw you had a little note to disable NDR which i made sure was correct on my end and it is but im still getting a very visible pause even at 1080p. Im assuming my VRAM is reaching the top end as i only have 12 GB (3080ti). Im using the RT Balanced. Tried using it with GITS legacy and Sphiratriophs realistic reshade but im pulling them to see if that will help with my 99% lows from tanking when i switch weapons lol.
Also, i notice in your read me for upgrading the dlssd and dlss you say to go into the file properties and tic "unblock" but i dont see that anywhere in properties? Is this a file attribute? like read-only or something?
Thanks for you're hard work man this seems to help alot of people hoping i could smooth out that stutter if possible.
I had also had inputloader and redscript, both the latest versions installed. I uninstalled these as none of these mods seemed to require them to run just to test things, and the Mod Settings tab doesn't appear either way. Not sure what my issue is, game is updated to the current version of 2.12a.
Earlier today I did a complete/fresh reinstall of the game (to test a mod that would not work for me, despite intensive troubleshooting).
Prior to reinstalling my game, I deleted the remaining Cyberpunk 2077 root game directory (the folder) left behind after Steam uninstalled the game, to make sure there was absolutely no chance of any left-over files that might cause errors with my new/fresh game reinstall. I even went as far as deleting my entire 'Saved Games\CD Projekt Red' folder, just to be on the safe side, and make sure that previous saves would not/could not somehow cause any mysterious and unforeseen errors. (Note: I did however, make a backup of my save folder, for when I've reinstalled everything else later on.)
I just finished re-downloading a fresh copy of each of the following other core-mods that I use, and reinstalled them (Manual installations). Latest versions confirmed working with latest/current official game Patch 2.12a (Steam):
ArchiveXLv1.12.2 Codewarev1.8.2 Cyber Engine Tweaksv1.32.1 cybercmdv0.0.12 Material and Texture Override(Legacy) v1.2 Mod Settingsv0.2.8 Multilayer Material Xtenderv2.0.0 Native Settings UIv1.96 RED4ext v1.24.3 redscriptv0.5.18 TweakXLv1.8.1 Vehicle Manufacturers Resource v1.06
Game starts/runs perfect. Played for an hour+ on a New Game. No errors, no failure-to-start, no CTDs.
Now...onto re-downloading/reinstalling all my other mods, which thankfully are not that many, phew!
Seems to not work anymore after todays update. I can confirm it worked when I was playing yesterday but after today the menu doesnt show up anymore. Not sure if it's an issue of the mod or something with CET.
I tried to install this mod with the required CET yesterday from a clean installation. All the most recent versions. I followed all the steps but the "mods" menu doesn't show up where it should.
Me too. Clean Installation of 2.12 with Phantom Liberty, new Mods, new Native UI, Cyber Engine Tweaks actual version... Just no MOD Menu or even Key Binding Popup (CET). I don´t know why.
EDIT: There´s a small Hotfix to 1.12.01, that was missing. Now CET and Native UI works fine... Sorry :-/
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Either way like i said, the problem is on your end
Also, i notice in your read me for upgrading the dlssd and dlss you say to go into the file properties and tic "unblock" but i dont see that anywhere in properties? Is this a file attribute? like read-only or something?
Thanks for you're hard work man this seems to help alot of people hoping i could smooth out that stutter if possible.
My mods are as follows:
Custom Level Cap 1.2
Cyber Engine Tweaks 1.32.2
HARDCORE22 COMPLETE 1.1C
Native Settings UI 1.96
RED4ext 1.24.3
TweakXL 1.8.4
I had also had inputloader and redscript, both the latest versions installed. I uninstalled these as none of these mods seemed to require them to run just to test things, and the Mod Settings tab doesn't appear either way. Not sure what my issue is, game is updated to the current version of 2.12a.
Prior to reinstalling my game, I deleted the remaining Cyberpunk 2077 root game directory (the folder) left behind after Steam uninstalled the game, to make sure there was absolutely no chance of any left-over files that might cause errors with my new/fresh game reinstall. I even went as far as deleting my entire 'Saved Games\CD Projekt Red' folder, just to be on the safe side, and make sure that previous saves would not/could not somehow cause any mysterious and unforeseen errors. (Note: I did however, make a backup of my save folder, for when I've reinstalled everything else later on.)
I just finished re-downloading a fresh copy of each of the following other core-mods that I use, and reinstalled them (Manual installations).
Latest versions confirmed working with latest/current official game Patch 2.12a (Steam):
ArchiveXL v1.12.2
Codeware v1.8.2
Cyber Engine Tweaks v1.32.1
cybercmd v0.0.12
Material and Texture Override (Legacy) v1.2
Mod Settings v0.2.8
Multilayer Material Xtender v2.0.0
Native Settings UI v1.96
RED4ext v1.24.3
redscript v0.5.18
TweakXL v1.8.1
Vehicle Manufacturers Resource v1.06
Game starts/runs perfect. Played for an hour+ on a New Game. No errors, no failure-to-start, no CTDs.
Now...onto re-downloading/reinstalling all my other mods, which thankfully are not that many, phew!
I can confirm it worked when I was playing yesterday but after today the menu doesnt show up anymore.
Not sure if it's an issue of the mod or something with CET.
works very well thanks for the quick update
There hasn't been an update yet lol. XD
I followed all the steps but the "mods" menu doesn't show up where it should.
EDIT: There´s a small Hotfix to 1.12.01, that was missing. Now CET and Native UI works fine...
Sorry :-/