Love this hair! Unfortunately, it clips a little bit with V's cheekbones (not sure which slider affects the cheeks). Any chance you could release a verison that has physics, if it wouldn't be too difficult? :) Thank you!
Hey, I've never done physics before, and it seems to be finicky? I know that there is a tutorial how to do it, but… Don't count on it. I can possibly pull that strand out of her cheekbone though.
Preem! Love this hairstyle since soriyumi put it out and a patch way back broke it, so glad it's back in the game :D will put in some shots with it regardless :) thanks <3
Actually a great hairstyle, but unfortunately completely unplayable for me. The FPS immediately go down when I look in the mirror with the hairstyle...
Yeah, sorry about that, the mesh was optimized to look pretty in photo mode, it was never really intended for use in the wild. (Or maybe stay away from mirrors? As long as it works the rest of the time…)
Since the latest update, you can change your appearance in the mirror, so now you are in the mirror more often. And I like to change myself. Would theoretically not be a bad idea, if it would not also affect the scenes where something more happens. So optimizing mesh would be cool, but I'm assuming you won't be doing that anymore? It would be a real pity with that great hairstyle.
I altered someone else's work to make it look more like what I had in mind for Takemura-san, so I can't claim that I know what I'm doing in the first place :D
I absolutely get that it's annoying, and if I'd be using the hair for my V, I'd probably be more motivated to find a solution, but as it is, I have no idea where to even start. I just edited someone else's mesh and did what everyone told me to fix the mapping, so I can't claim that I know what I was doing in the first place. I might take another look at the issue when I sit down to mod CP the next time, but that's definitely not something I'd want to wait for in your place.
If you find a modder who'd like to tackle the task, feel free to point them towards me, though, it would be great to have a solution for this, I just kinda lack the spoons and the motivation to look into it right now.
I don't think he'd actually step outside with his hair open, pretty sure he keeps giving Oda the stink-eye about that :D But yeah, he wears that really well! (And at h ome is something else)
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I've never done physics before, and it seems to be finicky? I know that there is a tutorial how to do it, but… Don't count on it.
I can possibly pull that strand out of her cheekbone though.
Would theoretically not be a bad idea, if it would not also affect the scenes where something more happens.
So optimizing mesh would be cool, but I'm assuming you won't be doing that anymore? It would be a real pity with that great hairstyle.
I absolutely get that it's annoying, and if I'd be using the hair for my V, I'd probably be more motivated to find a solution, but as it is, I have no idea where to even start. I just edited someone else's mesh and did what everyone told me to fix the mapping, so I can't claim that I know what I was doing in the first place. I might take another look at the issue when I sit down to mod CP the next time, but that's definitely not something I'd want to wait for in your place.
If you find a modder who'd like to tackle the task, feel free to point them towards me, though, it would be great to have a solution for this, I just kinda lack the spoons and the motivation to look into it right now.
But yeah, he wears that really well! (And at h ome is something else)