Why is foliage so blurry? I thought it fixed it Edit: Nvm its much better than fsr 2.1 but fsr 2.2 has ghosting issue, no idea how to reduce that, any tips would be helpful :)
Update XeSS with https://www.nexusmods.com/warhammer40kdarktide/mods/301 and play with that instead. It's significantly better to the garbage FSR 2.1 (and even 2.2 mod) in the game now, NO ghosting and great performance. :)
Well yeah, last upload on this mod was a year ago. That being said the game still only features FSR 2.1, this is FSR 2.2 which looks a little better overall.
Many thanks for this mod! It is so much better than ingame FSR! There's no ghosting at all, great image quality. It's also better than modern FSR 3 mods with frame generation. I have experienced stuttering with those mods, the image quality was much worse. 45 fps on my old rx580 with this mod feels much smoother and enjoyable, than 60 fps with modern frame gen mods. Mod works great on 2.12 version of CP2077, but you need some tweaks (deleting StreamlineUnlocker.asi and copying dxgi.dll).
Hi, could you elaborate on the process outlined at the end of your comment? I'm trying to get CP2077 on 2.12 to run with this, but it crashes after clicking play in the redlauncher. Much obliged!
Thank you for this. It works great after deleting StreamlineUnlocker.asi and copying dxgi.dll (check answer below by Cucuza).
I used the anti ghosting version. It does what it says and removes the ugly ghosting behind vehicles while driving fast. Works amazing and performs pretty much same as game's FSR implementation. I noticed very light increase in performance but could be margin of error. But it doesnt end here. This version also reduces the unpleasant shimmering in some places while standing still. Compared to original FSR temporal stability of the image is way better. It is still not a DLSS of course but it's the second best thing. I prefer this over XeSS now. Image quality-wise it is pretty close. XeSS has better stability but this FSR looks a little better at smoothing power lines, cables etc. Biggest drawback on XeSS is still the performance so FSR wins there by a quite a big margin. Only degradation I've found is when you are looking at computer screen in game clicking messages etc. there is excessive ghosting compared to original fsr. But it's a very small problem compared to what it offers.
(tested with RX 6800XT, 1440p Ultra (nonRT) on v2.1)
1607 comments
Edit: Nvm its much better than fsr 2.1
but fsr 2.2 has ghosting issue, no idea how to reduce that, any tips would be helpful :)
That being said the game still only features FSR 2.1, this is FSR 2.2 which looks a little better overall.
This mod is also a year old. What a pointless comment.
Mod works great on 2.12 version of CP2077, but you need some tweaks (deleting StreamlineUnlocker.asi and copying dxgi.dll).
Edit: forget about me asking, found the comment!
I used the anti ghosting version. It does what it says and removes the ugly ghosting behind vehicles while driving fast. Works amazing and performs pretty much same as game's FSR implementation. I noticed very light increase in performance but could be margin of error.
But it doesnt end here. This version also reduces the unpleasant shimmering in some places while standing still. Compared to original FSR temporal stability of the image is way better. It is still not a DLSS of course but it's the second best thing. I prefer this over XeSS now. Image quality-wise it is pretty close. XeSS has better stability but this FSR looks a little better at smoothing power lines, cables etc. Biggest drawback on XeSS is still the performance so FSR wins there by a quite a big margin.
Only degradation I've found is when you are looking at computer screen in game clicking messages etc. there is excessive ghosting compared to original fsr. But it's a very small problem compared to what it offers.
(tested with RX 6800XT, 1440p Ultra (nonRT) on v2.1)