0 of 0

File information

Last updated

Original upload

Created by

DJ_Kovrik

Uploaded by

djkovrik

Virus scan

Safe to use

294 comments

  1. djkovrik
    djkovrik
    • premium
    • 1,707 kudos
    Locked
    Sticky
    Welcome to CP77 modding discord if you want to discuss my mods and stuff

  2. djkovrik
    djkovrik
    • premium
    • 1,707 kudos
    Locked
    Sticky
    Updated with new minimap config options which were added with 2.0 patch. Some option names are kinda self explanatory, others are not so don't ask here what any of that option means plz, I know as much as you do.

    Use it only if you want to experiment with the new minimap settings, otherwise patch 2.0 does a pretty good job with a new minimap zoom.
  3. Sexyoniichan
    Sexyoniichan
    • member
    • 0 kudos
    will this help the bug where my map is gone for dogtown with cyberpunk phantom liberty? cyberpunk never offered a fix but did address the issue
    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      No.
  4. Valour549
    Valour549
    • premium
    • 85 kudos
    I did some testing.

    The default zoom level is 110, so set the min and max values to 110 for everything except Vehicle settings, and you won't get anymore minimap zooming when you go into Combat/Quest areas/Security areas/Indoors.

    However I recommend leaving Indoors at 60, otherwise it might be hard to see where you're going when navigating indoors. Also you must reload your save for new settings to take effect.
    1. ValeraLis
      ValeraLis
      • member
      • 0 kudos
      Great advice, thanks!
  5. LiloLila
    LiloLila
    • member
    • 20 kudos
    main file says experimental use at own risk. May I ask what is risky about it? And, if this version isn't already, when a full release of the mod update will be released?
    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      No other releases are planned here, as for the risks the only thing I'm aware of is that too high zoom values can cause some issues or crashes (if you go over 200 for example)
    2. LiloLila
      LiloLila
      • member
      • 20 kudos
      Ah, I see. Thank you. It just sounded like a common snapshot/beta warning at first.
    3. LiloLila
      LiloLila
      • member
      • 20 kudos
      I have one more question. I am a bit overwelmed by the amount of sliders. Which slider to I have to adjust and in which direction for "when on foot" and "when on vehicle"?
    4. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      There's no just on foot slider as the minimap uses all those those values, slider name shows the condition where its used like Interior, Vehicle etc.
    5. LiloLila
      LiloLila
      • member
      • 20 kudos
      I was worried you would say that. I assume if it would be that simeple, there wouldn't have bin so many sliders in the first place.
      Tbh, the names are just confusing to me. For example what is the min and max for all values and so on.

      But maybe I don't need to understand all of it. What would I have to do to zoom out ~10% everything besides when being inside somewhere, which I would want to keep at the current zoom level.
      Is it like everything that doesn't say "interior" simply 10 points to the left or right or so?
    6. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      Yeah something like that. I didn't invent those names, just used variable names from the minimap itself which devs used so can't give you too many highlights here. Min/max I think are used for dynamic zoom feature mostly
  6. firefly278
    firefly278
    • member
    • 0 kudos
    In-World Navigation Can you do something similar like this (in addition to this mod if possible)? That mod i linked is crashing a lot unfortunately.
    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      Umm, no? Does not make any sense because IWN exists already Plus it's kinda complex mod
  7. Melo84
    Melo84
    • supporter
    • 0 kudos
    Thanks a lot for updating and keeping us posted on the 2.0 progress!

    Would you be able to include an option to disable minimap rotation in this whenever you'll find the time?
    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      I'm not sure if I continue supporting this because of 2.0 changes
    2. RicochetSaw
      RicochetSaw
      • member
      • 0 kudos
      Shame to hear but that makes sense.  How hard would it be to make a mod that disables the 'minimap de-centers while moving fast in cars' that was introduced with the minimap zoom in 2.0?
    3. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      No idea atm, haven't fully played 2.0 yet
    4. CYBERBUG2007
      CYBERBUG2007
      • member
      • 1 kudos
      when update 2.01 ver.???
    5. CYBERBUG2007
      CYBERBUG2007
      • member
      • 1 kudos
      we are waiting this to long :(
    6. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      2.0 mostly has the same changes so this mod is kinda obsolete now. I can add configurable zoom values maybe but patch implemented zoom logic more or less in a better way than this mod did
  8. Nikodemsky
    Nikodemsky
    • supporter
    • 0 kudos
    Input loader and Mod settings are outdated, will this not cause any trouble?
    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      Input Loader is okay but this mod is not updated for 2.0 yet
  9. tonaz79
    tonaz79
    • member
    • 1 kudos
    thanks a lot for this mod. it works, but i think the zooming out is still not enough when speeding. i was plying with the settings, and even 200 (which is stated to be the maximum) i find it not enough. Any way to reduce the zoom more and see more map?
     thanks
    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      I wouldn't recommend that as higher zoom values can make the game unstable
  10. deleted154646518
    deleted154646518
    • account closed
    • 0 kudos
    the tiny compass next to the map seems to be a bit misplaced with this mod installed. not sure if there is an option to tweak the position of the compass or some other mod is messing with it
    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      doubt this one can affect that compass
  11. InterClaw
    InterClaw
    • member
    • 0 kudos
    I'm getting this error when trying to run the game after having installed the mod and its dependencies. Using Vortex on GOG version 1.61.

    Tried it twice now with this result and uninstalling all mods doesn't resolve the problem, so I resorted to uninstalling the game and deleting the install directory, because I don't know what remaining file is causing the problem. It's probably pretty easy to restore it to vanilla, but I don't know how and I'm new to modding, especially using a mod manager like Vortex.

    So any thoughts of what I can try to get this working?

    1. djkovrik
      djkovrik
      • premium
      • 1,707 kudos
      it's not related to this mod, make sure that you have all the requirements and don't have any outdated mods here Cyberpunk 2077\red4ext\plugins\
    2. InterClaw
      InterClaw
      • member
      • 0 kudos
      Tried it one more time with a fresh install. No mods at all. Installed in this order and trying to launch the game after each, using Vortex.
      RED4ext <--- OK
      redscript <--- OK
      mod_settings.zip <--- Error above
      Uninstalled it and to my surprise the game was able to launch again.
      input_loader.zip <--- OK
      ArchiveXL <--- OK
      Tried mod_settings.zip again and get the error.
      ... and now when I uninstall it, the game continues to throw the error.

      I also tried to manually installing mod_settings.zip, but there was no difference in behavior.

      Okay, so I'll ask over at mod_settings.zip to see what could be the problem. Thanks!
    3. ThePartisan13
      ThePartisan13
      • supporter
      • 0 kudos
      Mod settings has been known to negatively affect other mods and causes many bugs/crashes. That's why i dont use any mod that needs Mod Settings. 
  12. Karbantms
    Karbantms
    • supporter
    • 21 kudos
    BEWARE Mod still works BUT do not set too big values for driving or game will crash upon leaving vehicle.

    If you want larger minimap make sure to use dynamic minimap and to slow down/stop before exiting vehicle) I have min/max distance 100/200 and min/max speed 20/60 - will propably adjust.

    I did not found information about this so I written it here... Also it could be the reason behind crashes people describe in bugs section... Hope it would be pinned or mentioned by author.

    Background:
    I set driving minimap to static 200 and about hour later my game started crashing whenever i left vehicle or bike (I did not use vehicle for hour).
    coincidentally I was adding driving mods just before crashing began and spent whole weekend figuring it out, just to realize its this mod... Such a stupid mistake :D

    BTW. works with Better Bike Overhaul, Better Vehicle Overhaul and Better Camera Auto (These mods together are best combination I could find)