At least the RT version does indeed appear to be broken, or at least partly broken, after the 1.62 update. I suspect that changes to the RT system in Cyberpunk is the root cause.
hello sir ur preset doesnt Automaticly choose the SSR shader, so i dont know which settings u use, yes ive done all steps correctly, but would like help pls :)) i like the TAA its smoothes the entire image
Please reply with a post if you get it working and list what you did. I wanted to try this mod but after reading in the comments below it seems like this mod was dead as of CP2077 v1.5 release.
funnily enough i find his TAA implementation to be smooth asf, not for everyone but i think u should try it regardless u can change the values aswell, i personally like having a soft image instead of aliased lines, but his SSR doesnt pop up and i dont know his values, so only the TAA is active try it out tho u might like it.
This is a must - it seems the reflections are less prevalent in the new patch, maybe it's just me but having started fresh with a new instal, I certainly see a difference and am thankful for this mod! Nice one.
Is this actually working after 1.5? I felt it was not working. To be clear, I am using in-game raytracing maxed out. However, the shinyness of the roads are not the same as before 1.5. something has definitely changed. It would be great if the mod author re-looked at this.
I think its more that they nerfed the reflections in general as part of the optimization... That said, overall I can still see the effect of this and the game still looks dope AF...
Looks like v1.3 broke this. Was using it without issue before the v1.3 patch, so I'm 99% sure that's the cause of this issue. Is v1.3 no longer loading loose .ini files at all? Possibly we can add these lines to a default .ini file that we know the game loads? User.ini?
EDIT: Argh, it's Wetter Roads RTX that is no working any longer. This is actually working fine, as far as I can tell so far. When I noticed the roads had gone non-wet-and-shiny I thought it was this that was failing, but it's only the roads not working, so different mod! Any chance you can make roads shiny? That made a HUGE difference.
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It works still ?
Are you using the Raytracing version or SSR ?
To be clear, I am using in-game raytracing maxed out. However, the shinyness of the roads are not the same as before 1.5. something has definitely changed. It would be great if the mod author re-looked at this.
EDIT: Argh, it's Wetter Roads RTX that is no working any longer. This is actually working fine, as far as I can tell so far. When I noticed the roads had gone non-wet-and-shiny I thought it was this that was failing, but it's only the roads not working, so different mod! Any chance you can make roads shiny? That made a HUGE difference.