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Last updated
Original upload
Created by
SKNTheLisperUploaded by
SknTheLisperVirus scan
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Activity logs
This page was last updated on 11 November 2023, 3:47PM
- Changelogs
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Version 1.2.8.4
- ImmersionMode is no longer the DEFAULT setting. I overrestimated peoples ability to read (This is the primary reason for 'not working' spam I get).
- Made the settings more intuitive, fixing a minor bug where you couldn't disable immersionMode, unless you also kept combat-mode on. Happened due to me refactoring filtering.
- Refactored the canDiscard function to be cleaner and clearer.
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Version 1.2.8.3
- Apperantly managed to hit a comma before archiving the files...
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Version 1.2.8.2
- Fixed up the config panel to deactivate dependent settings automatically when the parent is deactivated.
- Refactored the config panel code (It was very thrown together and not really touched).
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Version 1.2.8.1
- Minor change in config.lua, made discard ammo on swapping (for SMGs with perk) default behavior.
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Version 1.2.8
- Refactoring to use canReload instead of OnAction for swap-fixing.
- Added an option to choose if ammo should or shouldn't be discarded on SMG-switch (with perk)
- Added an option to choose if ammo should, or shouldn't be discarded on SMG-reload (with perk)
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Version 1.2.7
- Fixed ammo being discarded on weaponSwap with weaponSwap reload perk (for SMG).
- Refactored code a bit for clarity and re-use
- Hotfix - Didn't test it enough before uploading.
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Version 1.2.6
- Fixed ammo-subtraction on enemy-reload.
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Version 1.2.5
- Further optimizations (removal of onUpdate, was other reasons mod wasn't working correctly not related to that).
- Immersive mode might've been bugged due to onUpdate, eitherway, if it was, it is now working as intended again.
- Fixed incompatibility with the 'Underwear removal extended' mod (it didn't like my onUpdate solution).
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Version 1.2.4
- Optimization (No longer doing a bunch of local allocations for the weapon equipped). - It wasn't noticable when debugging\using the mod by itself, it became an clear issue when I introduced a lot of other mods into the game.
- Re-phrased the settings a bit (to try and make it clearer what they do).
- Disabled resizing of the CET Overlay pannel (where the settings are stored), it's not very necessary anymore due to removal of numerical values.
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Version 1.2.3
- Was an idiot and put everything in an onInit function, rather than put the variable initialization in an onUpdate as it should be...
- Noticed an in-game bug with weapons doing multiple stopReload calls, causing extreme ammo subtraction, so fixed that...
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Version 1.2.1
- Forgot to remove debug print statements.
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Version 1.2
- Refactoring.
- Removed Delay and Interrupt time variables, they are no longer necessary.
- Ammo subtraction is handled on end-of-reload state (based on the game's own determination of when reload ends).
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Version 1.1.3
- Hotfix for interrupting when switching weapons(switching between weapons will now properly register interrupts, though again; it's very finickly, need to sit down and think of a way of properly implementing it)
- From exchange with 'Edtion' I've realized that I of course should've ensured that the player is actually holding a weapon in case they press the reload key when not holding an reloadable weapon(it'll cause writing to the log file which is unecessary I\O and reduce the write count on SSDs), never expect people to actually hold a weapon before they press the reload key(My bad).
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Version 1.1.2
- Fixed a bug with the current implemented interrupt system(AmmoCount would increase even if it shouldn't).
- Refunds only the ammo type that was interrupted, so switching weapon before refund-time is fine(See description for minor issues).
- Small Note: Switching weapons do not trigger the interruption check(as I forgot that was a thing, and so didn't implement a check for it). Will be fixed with the new interruption system.
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Version 1.1.1
- Fixed the interrupt system(properly this time).
- New option: Refund Time(check description).
- Updated for CET 1.14
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Version 1.1
- Added a menu(in the overlay) for configurations
- Added Immersion Mode(see the description)
- Added Combat Discard Mode(See the description)
- Allow for easy configuration of the delayTimer(See the description)
- Added ability to interrupt reload if you do not have sprint while reloading perk(Forgot to do a check for this previously)
- Tube-Fed guns are now exceptions to the reload system(irregardless of which settings chosen). This is all but one Shotgun and one Revolver(that looks\acts like a shotgun).
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- Author's activity
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November 2023
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11 Nov 2023, 3:47PM | Action by: SknTheLisper
Attribute change
'Description changed.'
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11 Nov 2023, 3:47PM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.8.4'
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11 Nov 2023, 3:44PM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.8.4]'
October 2023
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13 Oct 2023, 8:43PM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.8.3'
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13 Oct 2023, 8:43PM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.8.3]'
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13 Oct 2023, 1:38PM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.8.2'
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13 Oct 2023, 1:37PM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.8.2]'
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13 Oct 2023, 6:28AM | Action by: SknTheLisper
Mod image added
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13 Oct 2023, 6:28AM | Action by: SknTheLisper
Mod image added
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13 Oct 2023, 6:24AM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.8.1'
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13 Oct 2023, 6:23AM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.8.1]'
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13 Oct 2023, 6:20AM | Action by: SknTheLisper
Attribute change
'Description changed.'
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10 Oct 2023, 5:27PM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.8'
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10 Oct 2023, 5:25PM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.8]'
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10 Oct 2023, 3:08PM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.7'
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10 Oct 2023, 3:08PM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.7.1]'
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10 Oct 2023, 3:01PM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.7'
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10 Oct 2023, 3:01PM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.7]'
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08 Oct 2023, 10:57PM | Action by: SknTheLisper
Changelog added
'Change log added for version 1.2.6'
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08 Oct 2023, 10:57PM | Action by: SknTheLisper
File added
'Discard Ammo On Reload [version 1.2.6]'
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- Mod page activity
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April 2024
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26 Apr 2024, 2:54PM | Action by: Bokstavsbarn
Tracked
'Discard magazine ammo on reload'
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25 Apr 2024, 5:10PM | Action by: Ohgma17
Endorsed
'Discard magazine ammo on reload'
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25 Apr 2024, 12:32PM | Action by: SarahLaHonda
Tracked
'Discard magazine ammo on reload'
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23 Apr 2024, 4:11PM | Action by: ARangerofTheOrder
Endorsed
'Discard magazine ammo on reload'
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22 Apr 2024, 7:02PM | Action by: DiastolicAce
Tracked
'Discard magazine ammo on reload'
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20 Apr 2024, 12:43PM | Action by: ConXero
Tracked
'Discard magazine ammo on reload'
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18 Apr 2024, 10:24PM | Action by: Nothakashi
Tracked
'Discard magazine ammo on reload'
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17 Apr 2024, 3:31AM | Action by: Rururi233
Tracked
'Discard magazine ammo on reload'
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15 Apr 2024, 5:26PM | Action by: HardyPilgrim
Tracked
'Discard magazine ammo on reload'
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11 Apr 2024, 9:21PM | Action by: fnx50
Tracked
'Discard magazine ammo on reload'
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09 Apr 2024, 6:54AM | Action by: xIDJKingIx
Endorsed
'Discard magazine ammo on reload'
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09 Apr 2024, 2:23AM | Action by: xIDJKingIx
Tracked
'Discard magazine ammo on reload'
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08 Apr 2024, 4:33PM | Action by: GemAye
Tracked
'Discard magazine ammo on reload'
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08 Apr 2024, 1:16AM | Action by: shierkbark47
Untracked
'Discard magazine ammo on reload'
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07 Apr 2024, 3:14AM | Action by: JoVedd
Tracked
'Discard magazine ammo on reload'
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07 Apr 2024, 2:24AM | Action by: JamTarty
Tracked
'Discard magazine ammo on reload'
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06 Apr 2024, 11:37PM | Action by: UberClock
Endorsed
'Discard magazine ammo on reload'
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06 Apr 2024, 4:30AM | Action by: Trigin6
Untracked
'Discard magazine ammo on reload'
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06 Apr 2024, 4:30AM | Action by: Trigin6
Tracked
'Discard magazine ammo on reload'
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06 Apr 2024, 2:16AM | Action by: TeHShadowPL
Endorsed
'Discard magazine ammo on reload'
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