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HCL

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hcl20061218

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45 comments

  1. Cerberon2
    Cerberon2
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    Its not working for 2.1
  2. prysmkitsune
    prysmkitsune
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    *edit* nevermind figured out how to install it but now it doesn't do anything even when i hit the hotkey button, is it just not compatible with the current version?
    1. mgfps
      mgfps
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      Look up Better Optical Camo. It does pretty much the same and I think the command for invisibility can't be called anymore which renders the mod obsolete. Hope this helps.
    2. dobermaxx69
      dobermaxx69
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      P = Game.GetPlayer() SES = Game.GetStatusEffectSystem() if Game.GetStatusEffectSystem():HasStatusEffect(P:GetEntityID(), "BaseStatusEffect.Cloaked") == false then SES:ApplyStatusEffect(Game.GetPlayer():GetEntityID(), "BaseStatusEffect.Cloaked") P:SetInvisible(true) P:UpdateVisibility() print(" - INVISIBILITY / UNDETECTABLE: ON") else SES:RemoveStatusEffect(Game.GetPlayer():GetEntityID(), "BaseStatusEffect.Cloaked") P:SetInvisible(false) P:UpdateVisibility() print(" - INVISIBILITY / UNDETECTABLE: OFF") end

      enter this in CET. It's an Invisibilty toggle. Better Optical Camo is still having issues in 2.1.
  3. paulbryan
    paulbryan
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    Confirmed: It is NOT working for game version 2.0. Hopefully will be updated soon. Absolutely LOVE this mod!
  4. mgfps
    mgfps
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    Hey HCL,

    your mod was a godsend for those who want to listen in to conversations in hostile areas (as well as lazy ones like me, I suppose). Do you think you will sometime in the future try to update your invisibility mod to 2.0? As I understand there were plenty of changes made to the scripting so I wouldn't know it this was even possible. Any news on this would be very appreciated! Thanks in advance.
  5. yeror
    yeror
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    Not work pls update for 2.0 pls!
  6. mrclopes
    mrclopes
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    • 4 kudos
    update for 2.0 pls
  7. NetDigger
    NetDigger
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    • 18 kudos
    ------------------------------
  8. murdock7
    murdock7
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    this mod makes the footsteps silent when i install it.
    im on version 1.52.
    its ok tho i can use this mod if i want a character to be barefoot, so the mod still has value regardless.
  9. Ietu
    Ietu
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    A
    1. hcl20061218
      hcl20061218
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      The deactivation is always instant. I use a "Game.RemoveEffectPlayer("BaseStatusEffect.OpticalCamoPlayerBuffLegendary")" command to instantly remove the effect upon deactivation.
    2. hcl20061218
      hcl20061218
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      • 8 kudos
      Sorry, my mistake. There is a small error of the previouse version, which may cause the deactivation not instant. Fixed that in the new version.
    3. Chuckg
      Chuckg
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      • 7 kudos
      I downloaded the v1.1 version and it still takes like 15 seconds after hitting 'toggle off' for the invisibility to deactivate.
    4. hcl20061218
      hcl20061218
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      It is strange because in my game it was deactivated instantly. I am learning at the discord so hope my skill will improve and solve the problem. I used "Game.RemoveEffectPlayer()" of CET to remove the effect upon deactivation  and it doesn't work for you. I will try "StatusEffectHelper.RemoveStatusEffect()" of the redscript to see whether it work for you.
    5. Chuckg
      Chuckg
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      • 7 kudos
      I edited the .ini file to use "StatusEffectHelper.RemoveStatusEffect("BaseStatusEffect.OpticalCamoPlayerBuffLegendary")"
      and "StatusEffectHelper.ApplyStatusEffect("BaseStatusEffect.OpticalCamoPlayerBuffLegendary")" for the off and on parts, and it still does it.  Weird.
    6. xiprox
      xiprox
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      I had the same issue so took a look. Found the following in the log:
      Error: Sound_play_01 not found in PlayerPuppet.
      So I commented out those functions:
      ...
        if player ~= nil then
      -- player:Sound_play_01("ui_menu_tutorial_close")
      Game.RemoveEffectPlayer("BaseStatusEffect.OpticalCamoPlayerBuffLegendary")
        end
      ...

      Now toggle works instantly and the buff seems to play sound effects by itself so all is good.
    7. murdock7
      murdock7
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      this worked thanks
  10. bart100
    bart100
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    Could really use some advice on this mod.

    I've had it installed for some time now and it use to work like a charm. However, lately, when I use it in certain areas, like Clouds Hostile area, or Arasaka Industrial Park, the game crashes when I'm invisible. I've already uninstalled / reinstalled the game, but it falls back to crashing the next time I enter one of those areas. My rig more than meets the system recommendations, so I'm wondering if there might be a conflicting mod (I'm using mostly clothing and appearance mods, none of which mention any conflict issues. I'd really appreciate any suggestions / recommendations on how to solve this problem. Thanks in advance.
    1. kripcision
      kripcision
      • supporter
      • 3 kudos
      thanks for the comment, i just installed it and i crashed when i got to a cyberphosis area. i wasnt entirely sure if it was this mod or not but this confirms it so im just going to disable it. although it would have been sick to use.