Cyberpunk 2077

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flib

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flibdev

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230 comments

  1. flibdev
    flibdev
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    Cyberpunk 2.0 patch changed a lot of the UI that this mod altered. It's going to take me a little while to see what's been fixed and what's still broken
    1. Pu239811
      Pu239811
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      Hey, has there been any progress on this?
      Thanks for making it, I really loved this!
  2. Denique
    Denique
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    Hello, thank you for this mod in previous patches!

    I'm not 100% sure anymore, it has been a long time, but I think I "marked" some items with this mod to make them impossible to delete ingame, now I have multiples of clothing items, and some guns marked, that I can't bank or delete.

    Is there any working method to remove these ! marked items currently? (a command, or another mod perhaps? thank you if you will reply. :) )
    1. flibdev
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      Not something you would have done with this mod. If they've got a ! marking on them then they've been marked as quest items, perhaps you used another mod or a save editor to do that?
    2. Denique
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      Damnit, could be. There was a crafting bug at one point that duplicated Johnnys gear when upgraded so I also have multiples of those. Need to find a mod that allows deleting them, I guess.

      Thanks for replying tho :)
  3. gurugeorge
    gurugeorge
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    Looking forward to update, this has always been such an good QOL mod for me. 

    But no pressure :)
  4. MindDoser
    MindDoser
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    I guess mod need an update? Every time i'm going to open "Shards" section, game instantly crashing to desktop. 3 times so far. I had to remove mod, to be able to open and read Shards. I hope flibX0r will update it sooner or later, bc it's essential QoL addition.
    1. Rufus02
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      So, it's not working on 1.63 then?
  5. boyoyolo
    boyoyolo
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    Do still work 1.62?
    1. flibdev
      flibdev
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      Yes, as far as I'm aware. I've been working on an update/rewrite to support Mod Settings and better compatibility with other mods, but life keeps getting in the way
    2. boyoyolo
      boyoyolo
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      That's nice to hear. Good luck with everything
    3. chubbyFrank88
      chubbyFrank88
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      Mod still working with 1.62 thank goodness you made this mod only require redscript, any chance you could make item sorting stick?  aka press alt, ctr, etc and make the item screen show only price, damage, type, etc, and make it last throughout the game? thank you again for making this mod.
  6. Chuckg
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    If you use this in conjunction with Right Mouse Button For Back Or Cancel, using the 'fast sell' option also kicks you out because they're both bound to right mouse.

    What would you edit in inputUserMappings.xml to fix this?  I'll gladly go back to the normal exit key for vendor windows if it means I can use the fast sell option from here, but I don't know which entry that is.
    1. flibdev
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      Fast buy/sell uses the activate_secondary event binding as a trigger, so you can change the mapping for that event. I'm working on an updated version of the mod that supports custom event bindings via Input Loader
  7. deleted2323208
    deleted2323208
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    Shard timestamp sort is broken due to comparator issue in sort routine.

    If you look at file Shards-CustomSort.reds you will notice following line in function SortItems:
              .GameTimeDesc(leftData.m_timeStamp, leftData.m_timeStamp);

    Notice that both arguments use leftData. If you change it to:
              .GameTimeDesc(leftData.m_timeStamp, rightData.m_timeStamp);
    then timestamp sort will start to work.
    1. Artzeo
      Artzeo
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      ty
  8. SilentReavus
    SilentReavus
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    The shard sorting seems not to behave. I press the key and the UI prompt changes but the sort does not. It is stuck in alphabetical order.
    1. SNMods
      SNMods
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      Just seconding this, I've had shard sorting not sort certain shards or even just not sort properly at all. Completed quests also seem to always get scrambled at some point for me as well, but I'm not sure if that's a game bug or this mod.
    2. omem1345
      omem1345
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      If you've got the missing persons fixers mod it does that, might be a conflict.
    3. marcindebny
      marcindebny
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      Same
    4. WannabeFusion
      WannabeFusion
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      Read my latest comment.
  9. WannabeFusion
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    For people having issues with this mod and Missing Persons... do you guys even READ installation instructions or compatability notes on mods you might think have issues? 

    Missing Persons's description states in the compatability section, and I quote, "flib's UI Improvements is compatible if you remove Shards-CustomSort.reds and Messages-CustomSort.reds."

    Simply follow the file path where this mod is installed and delete those 2 simple files. :D
  10. marcindebny
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    Nvm got it, had to uninstall other mods.
  11. PrestonCoIe
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    Is this working for v1.61?
    1. TheNecrosaint
      TheNecrosaint
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      Anyone can confirm?
    2. sekoms
      sekoms
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      seems to be working fine for me.