Hello! Thanks for the release. I thought I had the Maelstrom thing fixed with my patch, but I welcome the update (especially since I could never consistently recreate the bugs)!
If this works similarly to what I tried to do, this may also work for my Rogue mod. But I've had a heck of a time playtesting and verifiying. Thanks again, I'll be sure to point to this mod in my description for Judy's mods!
The LOD Fix is especially welcome, I'll have to pick your brain at some point about it!
I knew I had to do this mod when I've learned Pixel Rick's editor. These issues have been bothering me since the beginning :D
The Maelstrom thing just swaps the appearances of the broken npcs within the 'gang__maelstrom_wa.app' file. IIRC your fix was based on proxy meshes swap, right? And there was the issue of Judy reverting back to vanilla around Maelstromers.
Love to see an update if you ever feel inclined to fix, still have the same issue if using modded clothing for Judy. The exploding textures are the worst~
This mod still works fine together with Alternate Clothes. But if I additionally install "Judy - Johnson' s Stuff Exotics Set 1", then the body disappears again if I stand too far away.
If you have the time and desire, could you fix it please? :)
ok im confused judys legs keep vanishing i have alternate clothes installed and when i walked into judys apartment her legs were gone her tattoos where there but no legs i save the game reload and she has legs until i leave her apartment and come back in then there gone again this happens wither with or without this mod installed am i missing something here?
As a temporary fix you can delete JudyModdingEssentials_Fix_Maelstrom.archive from your mod folder. The rest of the mod seems to work fine, it's just the Mealstrom fix that causes issues.
With version 1.3, this fixes Judy (when nothing else would), but rarely, though dramatically, messes up other things.
I think skin is stretching in some cases.
Below are a couple of screenshots, from the Delamain missions, a fraction of a second apart as textures explode and scroll from someone behind the wall.
As a temporary fix you can delete JudyModdingEssentials_Fix_Maelstrom.archive from your mod folder. The rest of the mod seems to work fine, it's just the Mealstrom fix that causes issues.
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If this works similarly to what I tried to do, this may also work for my Rogue mod. But I've had a heck of a time playtesting and verifiying. Thanks again, I'll be sure to point to this mod in my description for Judy's mods!
The LOD Fix is especially welcome, I'll have to pick your brain at some point about it!
I knew I had to do this mod when I've learned Pixel Rick's editor. These issues have been bothering me since the beginning :D
The Maelstrom thing just swaps the appearances of the broken npcs within the 'gang__maelstrom_wa.app' file. IIRC your fix was based on proxy meshes swap, right? And there was the issue of Judy reverting back to vanilla around Maelstromers.
This mod still works fine together with Alternate Clothes. But if I additionally install "Judy - Johnson' s Stuff Exotics Set 1", then the body disappears again if I stand too far away.
If you have the time and desire, could you fix it please? :)
https://imgur.com/a/CgZjQrk
It has serious texture artifacts with mailstroms clothes for one thing, texture is stretching out over the whole screen if you are close to them
Keep up the good work!
I think skin is stretching in some cases.
Below are a couple of screenshots, from the Delamain missions, a fraction of a second apart as textures explode and scroll from someone behind the wall.