Cyberpunk 2077
0 of 0

File information

Last updated

Original upload

Created by

phkit

Uploaded by

phkit

Virus scan

Safe to use

Tags for this mod

65 comments

  1. Extreme96PL
    Extreme96PL
    • member
    • 4 kudos
    Sticky
    Update for 1.5? I just started mantis blade build and i need to use target analysis for kiroshi to disable finishers but it also made all weapons non lethal which means no gore :(
    1. phkit
      phkit
      • member
      • 2 kudos
      Sorry for the wait!
      The mod is now updated for 1.5
    2. Extreme96PL
      Extreme96PL
      • member
      • 4 kudos
      Thanks for update btw just one question if this mod is safe to uninstall once installed? I know that some scripts mods can affect save file and removing them later for example when game will receive another update etc can cause bugs.
    3. Th3RubyBlad3
      Th3RubyBlad3
      • member
      • 25 kudos
      RED engine doesn't save modded scripts like Skyrim
  2. ElBromasXD
    ElBromasXD
    • member
    • 1 kudos
    What happened to your sharingan eyes mod?


  3. KalelSniper
    KalelSniper
    • member
    • 1 kudos
    Disable Finishers v3 - Mantis Only

    I fcking love you.
  4. User4580435234
    User4580435234
    • member
    • 0 kudos
    Has anyone tried this in 1.62? It doesn't seem to work for me.
    1. Ivecha13
      Ivecha13
      • member
      • 0 kudos
      mantis only version defo works for me, using it
  5. brad1984mason
    brad1984mason
    • premium
    • 0 kudos
    Finishers always end my Sandevistan. I made it really powerful but it stops when I 'finish' anyone, often the first person I attack, then the other ten or whatever come at me when I'm at regular speed, defeats the purpose of having Sandevistan so this mod is really what I need. 
  6. devastator58
    devastator58
    • member
    • 0 kudos
    Is there the opposite version? always finisher? cos I can't seem to proc any at all
    1. EclipseDrago
      EclipseDrago
      • premium
      • 0 kudos
      Exactly, tried to find a mod to increase finishers but got this instead.
    2. SirJezy
      SirJezy
      • member
      • 1 kudos
      been searching for one myself, any luck?
  7. ee1r
    ee1r
    • member
    • 0 kudos
    Please update for 1.61

    Edited: It works!
    1. Dion120992
      Dion120992
      • member
      • 0 kudos
      I agree. On version 1.61, my gorilla hands with this mod, on the contrary, activate finishing in 100% of cases
  8. donominator
    donominator
    • supporter
    • 0 kudos
    Wondering if you could rerelease More Finishers for 1.6 I know it is archived but with the new finishers that got added and with how rare gorilla arm finishers feel for some people I'd guess it would be really popular just like Vio-Lens for Skyrim. With Native UI or Mod Settings, you could also just have a full-blown system to change the finisher chance on different weapons just like First Equip.
    1. Piggyfat
      Piggyfat
      • member
      • 0 kudos
      Looking for this also.. for some reason I haven't had a "Finisher Move since 1.5 with any melee weapon or Mantis Blades" I even tried with no mods installed and I get nothing. Fresh game no mods same thing no Finishers. Here we are at 1.6 same thing.
  9. dbfgaisgoiasnngj
    dbfgaisgoiasnngj
    • member
    • 0 kudos
    works absolutely fine for me on 1.6 thank you!
    just imagine having finishers midfight in 2020 game, when fricking skyrim 2011 allowed you to do finisher only on last opponent 
  10. HouseFinch
    HouseFinch
    • member
    • 0 kudos
    If you're looking for a 1.6 compatible mod, this is what you want: https://www.nexusmods.com/cyberpunk2077/mods/2456
  11. Xinkai
    Xinkai
    • premium
    • 0 kudos
    Some issues with 1.6.

    The mod works, but it's like a 70/30 with the mantis blades. The animation will still trigger sometimes, so it's not working perfectly any more.