Update for 1.5? I just started mantis blade build and i need to use target analysis for kiroshi to disable finishers but it also made all weapons non lethal which means no gore :(
Thanks for update btw just one question if this mod is safe to uninstall once installed? I know that some scripts mods can affect save file and removing them later for example when game will receive another update etc can cause bugs.
Finishers always end my Sandevistan. I made it really powerful but it stops when I 'finish' anyone, often the first person I attack, then the other ten or whatever come at me when I'm at regular speed, defeats the purpose of having Sandevistan so this mod is really what I need.
Wondering if you could rerelease More Finishers for 1.6 I know it is archived but with the new finishers that got added and with how rare gorilla arm finishers feel for some people I'd guess it would be really popular just like Vio-Lens for Skyrim. With Native UI or Mod Settings, you could also just have a full-blown system to change the finisher chance on different weapons just like First Equip.
Looking for this also.. for some reason I haven't had a "Finisher Move since 1.5 with any melee weapon or Mantis Blades" I even tried with no mods installed and I get nothing. Fresh game no mods same thing no Finishers. Here we are at 1.6 same thing.
works absolutely fine for me on 1.6 thank you! just imagine having finishers midfight in 2020 game, when fricking skyrim 2011 allowed you to do finisher only on last opponent
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The mod is now updated for 1.5
I fcking love you.
Edited: It works!
just imagine having finishers midfight in 2020 game, when fricking skyrim 2011 allowed you to do finisher only on last opponent
The mod works, but it's like a 70/30 with the mantis blades. The animation will still trigger sometimes, so it's not working perfectly any more.