Does anyone know how to fix the problem with low distance? I disabled the mod and deleted all the files related to it, but the problem did not go away. I would be very grateful if someone could tell me how to fix this.
GUYS, this mod is broken. I just bought a new computer with a 5080. I started noticing my buildings and roads are disappearing. I thought it was the new AI frame generation, but after an hour of troubleshooting this problem I came to the conclusion that it was this mods fault. I was able to recreate the issue with the mod enabled on vortex. DO NOT DOWNLOAD THIS MOD!!
Hello, have you solved this problem? I disabled the mod and deleted all the files related to it, but the problem did not go away. I will be very grateful if you answer me.
DONT DOWNLOAD THIS MOD ITS MAKE MY GAME BROKE BECAUSE OF THIS MOD. ALOT OF DISSEPIERING OBJECT LIKE BUILDING AND BRIDGE, EVEN IM ALREADY DELETE THSI MOD
Literarly NO ONE can handle Cyberpunk draw distance / LODs. From patch 2.12, only CDprojectRED really knows how it works. From what i've tried, i can tell that d-distance / lod are crazily implemented. Like there is a parameter for every sinle damn little thing. There is a D-Distance for a streetlight, another value for a building, another value for a billboard. It is just pure madness. CDPR are good, but CRAZY guys. There is NO MOD working with DD / LOD.
+1 Messing with lod/draw distance makes the game prone to all kinds of crashes and glitches unless you do it PRECISELY, which only a CDPR graphics engineer knows how to do it seems. This becomes even more the case if you're trying to run multiple mods that mess with environmental details or NPC's.
i guess that would explain why i have had very little success with LOD mods. Sucks, because the rest of the game is so pretty. If anyone has any recommendations, im all ears, but maybe i just gotta accept it at this point, even tho it drives me nuts
modding the LOD in this game has proven to extremely problematic for me no matter what mods I use, it seems like the engine is calibrated in such a way that every texture has it's own specific draw point parameters and editing them broadly will not work, you have to calibrate it so they all work together, but how to do that?? anyones guess really.
this mod stopped working for me.... im very ssad about it... now the buildings pop in and out ya toooo bad.... ive been trying to fix it... does it work for anyone???
FYI if you're using this mod and have problems with textures/meshes disappearing it's this mod causing it and there's an easy fix. It may or may not hit performance, I've no issues with it.
Just edit the DrawDistanceBoost.ini in this mod
Open it in notepad and change the following line
RadiusNearInvMult =
Change it's value lower, I have mine set to
RadiusNearInvMult = 0.00000
Poof no more invisible buildings and crap. Hope it helps you too! No guarantees, everyone's situation is different but for me that fixed the issue.
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From patch 2.12, only CDprojectRED really knows how it works.
From what i've tried, i can tell that d-distance / lod are crazily implemented. Like there is a parameter for every sinle damn little thing. There is a D-Distance for a streetlight, another value for a building, another value for a billboard.
It is just pure madness. CDPR are good, but CRAZY guys.
There is NO MOD working with DD / LOD.
Messing with lod/draw distance makes the game prone to all kinds of crashes and glitches unless you do it PRECISELY, which only a CDPR graphics engineer knows how to do it seems. This becomes even more the case if you're trying to run multiple mods that mess with environmental details or NPC's.
Maybe it has to do with the fact that I'm already running the game with the highest settings available, I don't know
Just edit the DrawDistanceBoost.ini in this mod
Open it in notepad and change the following line
RadiusNearInvMult =
Change it's value lower, I have mine set to
RadiusNearInvMult = 0.00000
Poof no more invisible buildings and crap. Hope it helps you too! No guarantees, everyone's situation is different but for me that fixed the issue.
What i did is download the latest weathermod that allows you to force weather and just set on sandstorm. that and drive in first person only.