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sjbox

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sjbox

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448 comments

  1. popoma
    popoma
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    Was about to writethat buildings disappearing, but there is a comment lower explaining how to fix it!
  2. tonaz79
    tonaz79
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    • 1 kudos
    Literarly NO ONE can handle Cyberpunk draw distance / LODs.
    From patch 2.12, only CDprojectRED really knows how it works.
    From what i've tried, i can tell that d-distance / lod are crazily implemented. Like there is a parameter for every sinle damn little thing. There is a D-Distance for a streetlight, another value for a building, another value for a billboard.
    It is just pure madness. CDPR are good, but CRAZY guys.
    There is NO MOD working with DD / LOD.
    1. Paleblood45
      Paleblood45
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      +1
      Messing with lod/draw distance makes the game prone to all kinds of crashes and glitches unless you do it PRECISELY, which only a CDPR graphics engineer knows how to do it seems. This becomes even more the case if you're trying to run multiple mods that mess with environmental details or NPC's.
  3. Paleblood45
    Paleblood45
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    modding the LOD in this game has proven to extremely problematic for me no matter what mods I use, it seems like the engine is calibrated in such a way that every texture has it's own specific draw point parameters and editing them broadly will not work, you have to calibrate it so they all work together, but how to do that?? anyones guess really.
  4. simpleman24
    simpleman24
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    this mod stopped working for me.... im very ssad about it... now the buildings pop in and out ya toooo bad.... ive been trying to fix it... does it work for anyone???
  5. DankTemplar
    DankTemplar
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    FYI if you're using this mod and have problems with textures/meshes disappearing it's this mod causing it and there's an easy fix. It may or may not hit performance, I've no issues with it.

    Just edit the DrawDistanceBoost.ini in this mod

    Open it in notepad and change the following line

    RadiusNearInvMult = 

    Change it's value lower, I have mine set to

    RadiusNearInvMult = 0.00000

    Poof no more invisible buildings and crap. Hope it helps you too! No guarantees, everyone's situation is different but for me that fixed the issue.
    1. GANZEL13
      GANZEL13
      • member
      • 1 kudos
      Thank you. It helped.
    2. HairyPlotter333
      HairyPlotter333
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      • 1 kudos
      Thank you for the info. this made a big difference in terms of popin.
    3. HairyPlotter333
      HairyPlotter333
      • member
      • 1 kudos
      The settings seems to help somewhat but some building/bridges/fences just popin out of nowhere.

      What i did is download the latest weathermod that allows you to force weather and just set on sandstorm. that and drive in first person only.
  6. jorginph
    jorginph
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    bro even with the mod, the game looks like this. Can you help me pls?

      
    1. fohed
      fohed
      • supporter
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      It might be your FOV. For me if I set my FOV any higher than 110 my textures pop in and out randomly like this.
    2. nesterenkus
      nesterenkus
      • member
      • 1 kudos
      Shitty game. I'm using fov 115 - same crap with textures. Very very sad.
    3. p0sthum4n
      p0sthum4n
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      • 13 kudos
      Sounds like PEBCAK for nester
  7. SunnyTheCat
    SunnyTheCat
    • supporter
    • 18 kudos
    Hello! Could someone share their settings? which sliders are safe to move around? I don't quite understand the description of all of them :( 
  8. Wreck3rr
    Wreck3rr
    • member
    • 0 kudos
    Any chance this still works with patch v2.11 ?
    1. AlHey
      AlHey
      • member
      • 18 kudos
      It works, but (for me at least) it makes big structures despawn. Certainly since 2.0.
      https://imgsli.com/MjQxMTYz
  9. AnDyNina
    AnDyNina
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    bugget, invisible walls
  10. soleadoo
    soleadoo
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    • 2 kudos
    So this mod isn't working? Damn