Literarly NO ONE can handle Cyberpunk draw distance / LODs. From patch 2.12, only CDprojectRED really knows how it works. From what i've tried, i can tell that d-distance / lod are crazily implemented. Like there is a parameter for every sinle damn little thing. There is a D-Distance for a streetlight, another value for a building, another value for a billboard. It is just pure madness. CDPR are good, but CRAZY guys. There is NO MOD working with DD / LOD.
+1 Messing with lod/draw distance makes the game prone to all kinds of crashes and glitches unless you do it PRECISELY, which only a CDPR graphics engineer knows how to do it seems. This becomes even more the case if you're trying to run multiple mods that mess with environmental details or NPC's.
modding the LOD in this game has proven to extremely problematic for me no matter what mods I use, it seems like the engine is calibrated in such a way that every texture has it's own specific draw point parameters and editing them broadly will not work, you have to calibrate it so they all work together, but how to do that?? anyones guess really.
this mod stopped working for me.... im very ssad about it... now the buildings pop in and out ya toooo bad.... ive been trying to fix it... does it work for anyone???
FYI if you're using this mod and have problems with textures/meshes disappearing it's this mod causing it and there's an easy fix. It may or may not hit performance, I've no issues with it.
Just edit the DrawDistanceBoost.ini in this mod
Open it in notepad and change the following line
RadiusNearInvMult =
Change it's value lower, I have mine set to
RadiusNearInvMult = 0.00000
Poof no more invisible buildings and crap. Hope it helps you too! No guarantees, everyone's situation is different but for me that fixed the issue.
448 comments
From patch 2.12, only CDprojectRED really knows how it works.
From what i've tried, i can tell that d-distance / lod are crazily implemented. Like there is a parameter for every sinle damn little thing. There is a D-Distance for a streetlight, another value for a building, another value for a billboard.
It is just pure madness. CDPR are good, but CRAZY guys.
There is NO MOD working with DD / LOD.
Messing with lod/draw distance makes the game prone to all kinds of crashes and glitches unless you do it PRECISELY, which only a CDPR graphics engineer knows how to do it seems. This becomes even more the case if you're trying to run multiple mods that mess with environmental details or NPC's.
Just edit the DrawDistanceBoost.ini in this mod
Open it in notepad and change the following line
RadiusNearInvMult =
Change it's value lower, I have mine set to
RadiusNearInvMult = 0.00000
Poof no more invisible buildings and crap. Hope it helps you too! No guarantees, everyone's situation is different but for me that fixed the issue.
What i did is download the latest weathermod that allows you to force weather and just set on sandstorm. that and drive in first person only.
https://imgsli.com/MjQxMTYz