For anyone that is still interested: Manually download the .rar archive and extract it. Go down the bin folder until you reach the "init.lua" file. Open this file, delete everything and replace it with this:
Now copy ONLY the bin folder into your Cyberpunk installation folder. You do not need the r6 folder. You can now use the kerenzikov hop, but without actually using kerenzikov. Just do "dash jump dash jump" repeatedly. It's basically what you're supposed to do now, just with the old speed we're all used to. basic forward evade also works, you don't need the dash perk. If I ever figure out how to make this work with the actual kerenzikov implant i'll update this comment, but for now i'm happy i got this to work and can hop around like i'm used to.
Seconding this. I like the hopping ability 2.0 dash provides, but it's just not the same as the good old kerenzikov hop.Would love for this mod to get updated.
you can build up to the same speed if you dash jump and dash jump again about 3 times but I still want the mod back because I used the Kerenzikov dash in melee combat and the work around isnt good enough for that.
you can build up to the same speed if you dash jump and dash jump again about 3 times but I still want the mod back because I used the Kerenzikov dash in melee combat and the work around isnt good enough for that.
Big fan of this mod. Literally makes the game for me. I recently deleted all my mods, the entire game, and wiped the folder it was installed into. Then started from scratch. Still getting the following errors: Function GetKDodgeImpulseIntensity in class DodgeEvents does not exist Function KDodgeEnabled in class DodgeDecisions does not exist Function KDodgeEnabled in class DodgeEvents does not exist Function KDodgeEnabled in class KerenzikovDecisions does not exist Function KDodgeEnabled in class KerenzikovEvents does not exist anyone found a way to get this working on the latest patch?
it almost seems like some part of the mod isn't loading... the redmod?
Edit: Oh my god install cybercmd it just works. This should be on the requirements.
Hi, in the download instructions, it says to add the file to "r6/scripts?" - is this in the game directory, or different folder? I have all the dependencies, but I don't see a 'scripts' folder inside of 'r6'.
Edit: Manual download brings me a .rar file, not a .reds file, which might be the issue? 2nd Edit: Figured out I had to unzip the .rar file, bad mistake on my part
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And guys please no "you can go fast by doing x in 2.0" I could not give less of a shit. It's not the same or nearly as fun in practice.
Manually download the .rar archive and extract it. Go down the bin folder until you reach the "init.lua" file. Open this file, delete everything and replace it with this:
registerForEvent("onInit", function()
TweakDB:SetFlat("player.locomotion.maxGroundSpeed", 10000000000.0)
TweakDB:SetFlat("player.locomotion.maxAirXYSpeed", 10000000000.0)
end)
Now copy ONLY the bin folder into your Cyberpunk installation folder. You do not need the r6 folder.
You can now use the kerenzikov hop, but without actually using kerenzikov. Just do "dash jump dash jump" repeatedly. It's basically what you're supposed to do now, just with the old speed we're all used to. basic forward evade also works, you don't need the dash perk.
If I ever figure out how to make this work with the actual kerenzikov implant i'll update this comment, but for now i'm happy i got this to work and can hop around like i'm used to.
Kerenzikov dash in melee combat and the work around isnt good enough for that.
@replaceMethod(DodgeEvents)
^^^^^^^^^^^^^^^^^^^^^^^^^^^
method Dodge not found on DodgeEvents
Function GetKDodgeImpulseIntensity in class DodgeEvents does not exist
Function KDodgeEnabled in class DodgeDecisions does not exist
Function KDodgeEnabled in class DodgeEvents does not exist
Function KDodgeEnabled in class KerenzikovDecisions does not exist
Function KDodgeEnabled in class KerenzikovEvents does not exist
anyone found a way to get this working on the latest patch?
it almost seems like some part of the mod isn't loading... the redmod?
Edit: Oh my god install cybercmd it just works. This should be on the requirements.
Edit: Manual download brings me a .rar file, not a .reds file, which might be the issue?
2nd Edit: Figured out I had to unzip the .rar file, bad mistake on my part