I have both CTE and Material Texture Override updated but for some reason, the custom boots aren't populating in my game. Anyone else running into this? Just looking for a fix.
Any .archive files go into the "\Cyberpunk 2077\mods\" folder. If you haven't modded since they went in the "\Cyberpunk 2077\patch\" folder, and are on version 1.6 of the game, then you'll need to delete your old mods, remove the patch folder, create a "mod" folder in the Cyberpunk 2077 folder, and then add your .archive mods to that folder. Other mods, like those of a utility variety, like Cyber Engine Tweaks or RedScript, or TweakXL/ArchiveXL have their own install instructions.
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https://www.patreon.com/posts/unzipped-hoodie-65359133Hope that helps
EDIT: Update Material and Texture Override.
This caused me to update and then break my whole game lol. Got it all working now, but I was wondering why they randomly stopped.
it's:
Game.AddToInventory("Items.Vest_11_basic_01",1)
Copy and paste the code into the CET's console and hit enter, and then it'll be added into your inventory.