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Buzzler

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brutalbuzzler2

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About this mod

Modified version of the bovver boots to get more use out of them. Replaces fem and masc V versions as well as the NPC boots. Recolors of the six player variants.

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Permissions and credits
Changelogs
Incoherent Rambling
Another boots design with potential, but overtorqued so much that it ended up in the sphere of comical - in my opinion that is. Both fem and masc V versions are grotesquely oversized and the steel tips and heels just don't do it for me. One color variant is used twice and that 'murican pride color thing just looks like a clown shoe. This is my attempt to rectifiy all that while retaining the boots' clompyness and stompyness.

What This Is
Mesh edits and recolors of the vanilla bovver boots (there's no ingame name shared by all variants) to make them more usable and versatile.

I've changed the fem V version to use flat feet and reshaped the boots to be actually boot shaped. Both player versions are now a lot tighter around the feet and
calves and downsized to match the size of V's feet. Some of the colors only have subtle changes to add a bit more detail, some are completely remade.
 Finally I made new garment support morphs, so the boots don't hideously deform when pant legs go over them. In most cases anyway.

This time I also made refit versions of the NPC bovver boots for male average, female average and male big. I made similar changes as in the player versions, but left them wide around the calves to prevent clipping. There may still be clipping, though. I left the colors on the NPC boots original.

I strongly recommend using Equipment-EX.

Public Service Announcement
To make these more versatile I intentionally tagged these as "Normal" size. This means normal size pants will go over the boot, tight pants will go in. This works pretty well on fem V, but for some pants it doesn't work all that well on masc V.

You can influence this behavior with Equipment-EX which is again strongly recommended. Pro Tip: To influence whether pants will go over or into the shoes, hover the mouse cursor over the pants and hold F. That will allow you to put the pants into a different slot. "Legs/Outer" will almost always go over the shoes. "Legs/Inner" will almost always go into the shoes. "Legs/Middle" depends on the shoes. You can play around with that and the torso slots to affect how the shoes, pants, shirt and jacket play together.

Item Codes
If you can't wait to find/buy/steal them the honest way.
Spoiler:  
Show

Game.AddToInventory("Items.Boots_04_basic_01")
Game.AddToInventory("Items.Boots_04_basic_02")
Game.AddToInventory("Items.Boots_04_basic_03")
Game.AddToInventory("Items.Boots_04_old_01")
Game.AddToInventory("Items.Boots_04_old_02")
Game.AddToInventory("Items.Boots_04_old_03")


Known Issues
I did my best (as always) to find a good compromise to make these work with pant legs tucked in and pant legs going over the boots. It is still a compromise, though and some combinations may show some slight clipping. Also on masc V some pants will go over and crush the boots which will look bad. Use Equipment-EX to make the pants tuck in in those cases.

I tried to make the preview icons for the boots look similar to the way vanilla icons look, but I'm not convinced. Not gonna do that again, but I'm too lazy to make the icons again.

Compatibility
Will obviously clash with other mods that edit or recolor the bovver boots.

Installation
Just drop the contents of the zip file into your game's root folder like a caveperson or use a mod manager of your choice.

Thanks
All the fine people who develop WolvenKit and core mods and write the modding wiki
All the helpful people on the modding community discord server (too many to list)