The new 1.2 patch has completely screwed all the folder structures, so it will be a slow slog to get back to Vortex compatibility, because I have to rename over 200+ files across all my mods. In the meanwhile, just move files from your "patch" folder to "mod."
I downloaded Jackie Riverfied and it isn't working. Also got River Jackified but since we meet River much much later in the game I cannot test it right now, but suspect that his face swap isn't working either. Dunno why, got a bunch of other mods working, most of them affect gameplay and not appearances anyway, and no other mods which would be affecting Jackie or River.
Upd: okay, I found a way to fix it! Place mod files in Cyberpunk 2077\archive\pc\mod, not in Cyberpunk 2077\archive\pc\patch. Guess 'patch' folder is outdated in game's structure and its contents do not get loaded.
not sure if your still taking requests or not but it would be pretty cool to have one where judy or anyone really looks like lucy from edgerunners. if you were able to do that, it would become my favortie mod of all time from any game lmaoo
Sure! I really need to have them on their own page though, as it has nothing to do with this mod, which is sort of a dumping ground for my ideas, lol...
That would be cool actually since I had to scour forums to find a link to your mods! haha
Edit: Also more info on what they do would be very helpful. For example, I'm wondering the what "cinematic LOD" even means, and if that includes "cinematic vehicles" or not...
Nicely done. I especially like the Jackie Riverized, his original Bushido hairstyle always annoyed me. Even though I still feel he's a slug, hopefully I won't eagerly await his demise as much in act one now on my next playthrough.
Just curious as to the 'bugs', couldn't either the Jackie or River skin tint be retextured to the others skin tint to remove the problem?
Unfortunately no. Their body/face files don't natively contain the meshes to change skin tones, which is why I've avoided doing certain combinations for Panam as well. Judy gets away with it because she has a body file that is unique to her, which can easily be replaced, but again her face textures cannot be touched.
Having said that, there is a new system that I'm trying to learn, time allowing, which can remap most of the assets of any given NPC, thereby bypassing all these issues. Understandably, however, this takes time to both learn and implement. When I fully come back to modding, once IRL stuff allows, I have quite a few such projects in mind.
It's a combo of two different hair types (Spiked and Voodoo), glad you like it! I just started being able to edit and merge hair together in Blender, but it still causes some visual glitches that way. If I can crack it though, I'll try to release it alongside others. Wish me luck, lol!
this mod is almost perfect, but I must point out the difference in skin colors especially in judy panamized ... tanned face and neck, and pale body ... it would be worth finding a way to lighten the face or darken the body ..
Yep, trying to find a body that will work without clipping through the clothing, without also causing worse texture mismatch with the skin. I lucked out with Judy. I won't remove that "WIP" tag until I get some more bugtesting out of the way, hopefully...
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The new 1.2 patch has completely screwed all the folder structures, so it will be a slow slog to get back to Vortex compatibility, because I have to rename over 200+ files across all my mods. In the meanwhile, just move files from your "patch" folder to "mod."
Or could you teach me how to make my own?
I tried with AMM and that was great but the costume kept swapping at awkward moments breaking immersion.
Thanks again.
Upd: okay, I found a way to fix it! Place mod files in Cyberpunk 2077\archive\pc\mod, not in Cyberpunk 2077\archive\pc\patch. Guess 'patch' folder is outdated in game's structure and its contents do not get loaded.
Edit: Also more info on what they do would be very helpful. For example, I'm wondering the what "cinematic LOD" even means, and if that includes "cinematic vehicles" or not...
Cheers!
Just curious as to the 'bugs', couldn't either the Jackie or River skin tint be retextured to the others skin tint to remove the problem?
Unfortunately no. Their body/face files don't natively contain the meshes to change skin tones, which is why I've avoided doing certain combinations for Panam as well. Judy gets away with it because she has a body file that is unique to her, which can easily be replaced, but again her face textures cannot be touched.
Having said that, there is a new system that I'm trying to learn, time allowing, which can remap most of the assets of any given NPC, thereby bypassing all these issues. Understandably, however, this takes time to both learn and implement. When I fully come back to modding, once IRL stuff allows, I have quite a few such projects in mind.