About this mod
Claire's watch, bracelets and rings for both V. Multiple color options, dynamic meshes, modular. Added to the game via ArchiveXL.
- Requirements
- Permissions and credits
- All items available for left and right wrists
- The watch comes with animated screens
- Bracelets will automatically switch their position when the watch is equipped
- High compatability and many possible combinations with my other accessory mods (Reyes accessories must be updated to the latest version to work correctly - Pearl and Chain jewelry will work on their most recent versions)
- Toggles for bracelets and rings - each item with 4 toggles for totally 5 different shape options
- Stone color of middle bracelet can be changed via item
- Gymfiend refit is included via dynamic switching
- ArchiveXL (1.16.8 or higher)
- TweakXL
- Equipment-EX
- The Community Palette Project
- CET (if you want to use item codes)
SLOTS & DYNAMIC MESHES:
You absolutely need Equipment-Ex in order to make full use of this mod. The slots are:
Watch Hand L / R all my accessory items in Wrist L / R slot will adjust position if necessary
Bracelets Wrist L / R will adjust position when any of my accessory items in Hand L / R slot is equipped
Stones Elbow L / R change color of the stone for the middle bracelet
Rings Fingers L / R
Bracelet Toggle Fingernails L / R adjust which bracelets are visible (4 toggles per side)
Rings Toggle Toenails L / R adjust which rings are visible (4 toggles per side)
The toggles and stone colors are entirely optional. They're there to provide you further options. If you're short on slots, this mod works fine and provides a lot of options, even when not using them. You can also use ACM to achieve the same effects.
REGARDING CYBERARMS:
The watch and bracelets are compatible with Vanilla arms and Vanilla cyberarms, except Monowire (will clip)
For the rings specifically:
- Compatible with Vanilla arms, Vanilla Mantis blades and Vanilla Monowire (during gameplay and photomode)
- Gorilla Arms: Not supported unless you use a knuckle remover.
- Projectile Launcher: Rings will float when activating the launcher. Can't fix this on my end.
INSTALL:
Make sure you have all requirements installed and updated to the latest versions.
Download the main file of the mod, extract and drop the files into your game folder. Or use Vortex.
UNINSTALL:
Remove the .archive and .xl files from archive\pc\mod. Remove the .yaml from r6\tweaks\raem. Or uninstall with Vortex.
HOW TO GET THE ITEMS:
Use the item codes or buy via my accessory store.
ITEM CODES:
Watch:
Game.AddToInventory("Items.rm_wrist_clairewatch_l_default", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_black", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_metal_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_a", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_white_a", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_chartreuse", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_cyan", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_green", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_orange", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_pink", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_red", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_white", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_l_plastic_black_yellow", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_default", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_black", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_metal_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_a", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_white_a", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_chartreuse", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_cyan", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_green", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_orange", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_pink", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_red", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_white", 1)
Game.AddToInventory("Items.rm_wrist_clairewatch_r_plastic_black_yellow", 1)
Bracelets & Stone Colors:
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_metal2_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_chartreuse", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_cyan", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_green", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_orange", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_pink", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_red", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_twotone_yellow", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_metal2_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_chartreuse", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_cyan", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_green", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_orange", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_pink", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_red", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_twotone_yellow", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_metal_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_chartreuse", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_cyan", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_green", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_orange", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_pink", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_red", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_twotone_yellow", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_bluegrey", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_brown", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_coral", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_green", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_grey", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_jade", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_red", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_teal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_white", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_l_stone_stone_wood", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_brass", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_brushedblack", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_copper", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_gold", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_gunmetal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_silver", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_steel", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_metal_titanium", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_chartreuse", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_cyan", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_green", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_orange", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_pink", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_red", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_twotone_yellow", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_black", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_blue", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_bluegrey", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_brown", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_coral", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_green", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_grey", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_jade", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_purple", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_red", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_rose", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_teal", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_white", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_r_stone_stone_wood", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_l_show1", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_l_show12", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_l_show2", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_l_show23", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_r_show1", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_r_show12", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_r_show2", 1)
Game.AddToInventory("Items.rm_wrist_clairebrac_toggle_r_show23", 1)
Rings:
Game.AddToInventory("Items.rm_rings_claire_l_metal1_black", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_brass", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_brushedblack", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_copper", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_gold", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_gunmetal", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_rose", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_silver", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_steel", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal1_titanium", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_black", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_brass", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_brushedblack", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_copper", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_gold", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_gunmetal", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_rose", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_silver", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_steel", 1)
Game.AddToInventory("Items.rm_rings_claire_l_metal2_titanium", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_blue", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_chartreuse", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_cyan", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_green", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_orange", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_pink", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_purple", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_red", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_rose", 1)
Game.AddToInventory("Items.rm_rings_claire_l_twotone_yellow", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_black", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_brass", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_brushedblack", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_copper", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_gold", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_gunmetal", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_rose", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_silver", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_steel", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal1_titanium", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_black", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_brass", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_brushedblack", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_copper", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_gold", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_gunmetal", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_rose", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_silver", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_steel", 1)
Game.AddToInventory("Items.rm_rings_claire_r_metal2_titanium", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_blue", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_chartreuse", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_cyan", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_green", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_orange", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_pink", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_purple", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_red", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_rose", 1)
Game.AddToInventory("Items.rm_rings_claire_r_twotone_yellow", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_l_show1", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_l_show2a", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_l_show2b", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_l_show12b", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_r_show1", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_r_show2a", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_r_show2b", 1)
Game.AddToInventory("Items.rm_rings_claire_toggle_r_show12b", 1)
All item codes can also be found in the Articles.