The following does not work: Effect icons from installed mods shows at right side of weapon label.
I install and uninstall the mod to a weapon and the effect icons are grouped with the other icons on the left side, not the right. Please fix.
Also when you have the setting to display anything beyond default/basic there is duplicate stats shown in the attachment/mod crafting screen (right side).
I think I found a bug related to tags. When I view clothing in the wardrobe, some items appear to have no tags assigned to them. However, they actually do — because after reloading the window, the tags for the item via the wardrobe show up again. I'm using a combination of Equipment-EX, They Will Remember, and Inventory Adjustments. This makes spotting faction clothes really annoying, especially for the disguise mechanic in They Will Remember. Otherwise, it's a nice addition to the game! :) In the inventory the tags are always there. But whats the point of the wardrobe presets then :D
Faction descriptions on clothes show fine in inventory but are not shown in wardrobe (Using Equipement Ex). Any possibility on your end to have these show in wardrobe? Not a big issue but would be nice to have if possible!
For example I have several hats/helmets in my equipment ex browser and only a few of them actually show the tags added by this mod, most are missing
I don't use any custom clothing mods either, not every piece of gear in equipment ex has the tags applied from this mod, so I think the compatibility isn't working completely
I guess it's ok. Not every clothing item has any faction/style/value tags. But if it exists - this mod will show them. CDPR did clothing info not too carefully. It looks like part of cutted off gameplay mechanic. For example, sometimes item like "Some Arasaka item" may has not Arasaka faction tag. Most legendary clothing has no appropriate tags also. Maybe someone will rework clothing info and add correct tags for all items. It's not too hard, but requires some plodding.
ah ok I understand, its a bit surprising actually, esp since some gear should obviously be arasaka tagged for example, and some helmets with very similar variation dont have tags while others do
and yea i noticed that about legendary gear, all well - thanks for responding so quick
So I'm assuming based on the requirements that there's supposed to be a menu for this mod in Mod Settings, but it refuses to appear for me, even with only the minimum requirements installed.
I can double check to make sure, but I'm pretty sure I have all the requirements for the required mods too.
As far as I could tell, the mod wasn't working at all, but I'm not totally sure what to look for, since I don't know what the default settings are. I guess I could just check for everything.
Okay, I got it to work. Seems I had cybercmd installed for some reason, which you're not supposed to use with RED4ext. Honestly I don't know how I didn't run into issues before this point, and I don't know why I even had cybercmd downloaded.
When "Quality color for weapon type label" is enabled and "Weapon type color: Common" is set to Default, the label color reverts to the default once the cursor hovers over common weapons.
Where can I adjust margins for mod effects on the main inventory page? It is anchored to the right and I am getting overlaps on the right side with E3 UI. It also shifts the ammo counter down, so I'd like to give it a right margin too. Or have it shift up in stead.
Дора работает над обновлением. Сейчас у него в ирл дел с учёбой достаточно + предыдущая версия обновления Project E3 была утеряна (файлы были на сломанном устройстве)
Учитывая то, что эта хуйня не первый год продолжается (и то, что основа была сделана другими людьми)- в эти отмазки верится слабо. Чел просто ждет пока за него сделают работу другие люди.
The new variant is great but a bit too bright, don't know if it's because of HDR or not but it doesn't blend that much on my side. Is it possible to dim it? And maybe only add a black outline instead of the grading background for contrast?
Yes, it should be caused by HDR. You can manually change color boost for V1.1 plus indicator. Open "r6/scripts/InventoryAdjustmentsHub/modules/plusQuality.reds" file in text editor and change float value "plusColorMultHi" on line 36 (1.9 by default). E.g. value 1.0 gives clear color w/o glow boost. Guess 1.4 should be ok. There is no easy text outline option ingame, so it need to find/draw icon or something. Maybe I'll test some more variants later.
About my additional fixes for E3UI: For now couple of them duplicates Dora's solutions in 2.21a (black rectangle in appearance menu, filter buttons overlapping), but even so it shouldn't broke anything. Some other fixes still may be useful, like scrollbars fixes, button in skills progression menu, removing "mods" label in item chooser menu. Also, you can edit "r6/scripts/e3ui_fixes.reds" by yourself to decide what additional fixes you need just with deleting or commenting according code sections. Or just delete this file if you noneed for my fixes at all.
I saw into the file "r6/scripts/e3ui_fixes.reds", so basically what should I delete and keep between those lines ? Making for the best & better optimization experience, please ?
Or could you update directly the Miscellaneous files for the new update of dora 2.21a
If you could do the same for the full update and i guess you will add with the french localization too ? It would be super for the french people as i am haha.
85 comments
The following does not work: Effect icons from installed mods shows at right side of weapon label.
I install and uninstall the mod to a weapon and the effect icons are grouped with the other icons on the left side, not the right. Please fix.
Also when you have the setting to display anything beyond default/basic there is duplicate stats shown in the attachment/mod crafting screen (right side).
I'm using a combination of Equipment-EX, They Will Remember, and Inventory Adjustments.
This makes spotting faction clothes really annoying, especially for the disguise mechanic in They Will Remember.
Otherwise, it's a nice addition to the game! :) In the inventory the tags are always there. But whats the point of the wardrobe presets then :D
Now I can call myself out on all my heavy Militarism style outfits I really have in EquipmentEX.
Faction descriptions on clothes show fine in inventory but are not shown in wardrobe (Using Equipement Ex). Any possibility on your end to have these show in wardrobe? Not a big issue but would be nice to have if possible!
It's strange that I didn't think of this before. Will be implemented in next version.
For example I have several hats/helmets in my equipment ex browser and only a few of them actually show the tags added by this mod, most are missing
I don't use any custom clothing mods either, not every piece of gear in equipment ex has the tags applied from this mod, so I think the compatibility isn't working completely
Not every clothing item has any faction/style/value tags. But if it exists - this mod will show them.
CDPR did clothing info not too carefully. It looks like part of cutted off gameplay mechanic. For example, sometimes item like "Some Arasaka item" may has not Arasaka faction tag. Most legendary clothing has no appropriate tags also.
Maybe someone will rework clothing info and add correct tags for all items. It's not too hard, but requires some plodding.
and yea i noticed that about legendary gear, all well - thanks for responding so quick
As far as I could tell, the mod wasn't working at all, but I'm not totally sure what to look for, since I don't know what the default settings are. I guess I could just check for everything.
I noticed a minor issue in version 1.1.
When "Quality color for weapon type label" is enabled and "Weapon type color: Common" is set to Default, the label color reverts to the default once the cursor hovers over common weapons.
This does not occur in the E3 UI version.
Please see the video below:
I fixed and reuploaded main file without version changing.
Okay, I'll try to make compatibility patch asap.
В процессе сделал файл с некоторыми фиксами оригинального E3UI мода. Можно их юзать отдельно пока там автор не выпустит новую версию.
Спасибо :)
Хуй она там что выпустит. Это уже все проходили.
Can you create a v1_1 (no black background) version of the "weapon plus quality" option please? :D
Sure. But without any background plus label becomes poorly visible. Need to think about variants.
The new variant is great but a bit too bright, don't know if it's because of HDR or not but it doesn't blend that much on my side. Is it possible to dim it? And maybe only add a black outline instead of the grading background for contrast?
There is no easy text outline option ingame, so it need to find/draw icon or something. Maybe I'll test some more variants later.
I would like to know since Dora fix a lot of things with the new update of 6th april (2.21a).
The Inventory Adjustments Hub 1.0 for Project E3 - UI (2.21b) is still compatible with 2.21a / which files we need for the new update please ?
Thanks as far as concerning him,
Take care.
Looks like no update required.
About my additional fixes for E3UI:
For now couple of them duplicates Dora's solutions in 2.21a (black rectangle in appearance menu, filter buttons overlapping), but even so it shouldn't broke anything. Some other fixes still may be useful, like scrollbars fixes, button in skills progression menu, removing "mods" label in item chooser menu.
Also, you can edit "r6/scripts/e3ui_fixes.reds" by yourself to decide what additional fixes you need just with deleting or commenting according code sections. Or just delete this file if you noneed for my fixes at all.
I saw into the file "r6/scripts/e3ui_fixes.reds", so basically what should I delete and keep between those lines ? Making for the best & better optimization experience, please ?
Or could you update directly the Miscellaneous files for the new update of dora 2.21a
Thanks for your reply.
If you could do the same for the full update and i guess you will add with the french localization too ? It would be super for the french people as i am haha.
Thanks for everything.
PS: thanks for the update