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DeadshadowsAKATitanNya

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  • How I did it

    Here is a bad "tuto" about it... I'm not a modder, I just know how to edit files and stuffs...

    I hope you have some Wolvenkit knowledge before going there...
    First I created a project in wolvenkit (duh...) and added the base game file to the project: archive/base/gameplay/gui/fullscreen/ripperdoc/ripperdoc.inkwidget

    the // is the only option /xxx is the category if it have "xxx" it's the name (call me lazy to not write all the things but whatever it's been nearly a day since I started going into this rabbit hole)

    Open the file and in goes into:
    // /libraryItems /0 "Root" /package // /rootWidget "Root" /children // /0 "wrapper" /children //

    Now you should be inside an array of 26 entries... What we want to change are the entrie...