Hi! Version 2.5 has now been released, which should fix any issues with eyelashes introduced with cp77 update 1.5. Let me know if you encounter any additional issues!
Welp, as far as I can tell, this is still working as intended, with game Update 2.1+PL. \o/
Just did a fresh reinstall of this, as a Requirement by CC Cyberpunk. High-Tech - Eyes pack, and everything is working fine (no bugs nor graphical glitches of any sort).
hi there, Im having some issues with the mod, i just reinstalled the eyes V.2.5 due to some errors of my part, and after reinstalling all the base needed mods and so on, the eyes are now appearing black, i tried the method that the user SilvytheBat posted back in March, but it does not seem to work for me. Is there an advice or tip that could probably fix the black eyes issue?
UPDATE: I managed to fixed them by installing the eyes placeholders, for some reason that fixed that for me. Cheers o7
So far as I can tell they are caused by load/deploy orders. At least they were for me.
I don't use redmod for my mods. (if you dont use redmod you can drag the archive right into Vortex)
make sure any eye mods are deployed AFTER the default core mod. -Gradient is a no go here...for me at least.
You can go to the top right of the mods tab and click the cog wheel. you should now be able to tick the box for deploy order. I cant find a button to change Deploy order but if you right click a mod and reinstall it, it will install to the latest deploy order.
I haven't played with and tested this but here is also a Json in the main directory "vortex.deployment", that holds the deploy order info. It can be opened with Microsoft Visual studio.
For me my order of eyes mods goes as such: Unique core, eye depth fix, kawaii eyes, photo realistic eyes
Hope this helps someone.
Ps. mods wouldnt work if i launched through vortex, had to use launcher.
It's working for me, choom! Just follow your instruction though I had REDmod installed regardless but it still works. Thank you so much for saving me from headache!
Gameversion 2.12 + PL, and the mod works just fine (along with 150 or so more lol) i use Kala's Eyes Standalone V2, Hanakos Glowring version, and eyes show as they should. (in my mod folder Kala's Eyes are a good bit below this one in the list, so maybe that can help ppl whos eyes turn black/dont show at all, make sure the core mod is first listed, tho it should be since 00 as start of file name, which puts it up pretty high anyways)
simply rename the file (dont change the file itself, just the name) to something like "000_" without the quotes, the order is alphabetical, meaning: signs (_ or # and such) come before numbers, and numbers before letters. so with that info u can "rename" mods, tho i wouldnt change the original name aside from adding things at the front, simply for the sake of finding them later (if u need to remove them for troubleshoot fx), u can find the files names on their respective mod page, and then search them up in ur mod folder to find them easily.
in most cases modders already took care of the placement with the way they name the files, but sometimes u need to move them urself to one mod overtake another in order to change which is given priority ^^ hope this helps!
I'm not an English speaker. But I found a way to fix black eyes. My method may not be the answer. But I solved the black eye problem with a few test. 1. 00_Halvkyrie_UniqueEyes_Core_Default_V2.5.archive -> Halvkyrie_UniqueEyes_Core_Default_V2.5.archive(00_delete) 2. Give priority to the eyes you want to use. Eyes_Modding_Original.archive -> ###Eyes_Modding_Original.archive ----------------------------------------------------------------------------------------------------- Gradient_V2.5 mixes the original and mod eyes. I hope your error will be resolved.
yeah seems like it you have to have an eyes mod to have eyes at all, tho only eye mod at a time shows in the menu. dope mod, tho one ill probably use sparingly unless i find a kick ass eyes mod to go with it
I just did a complete/fresh reinstall (Steam) of my game (nuked all associated old folders+files; fresh re-downloads of all the mods I use; manual installs; no REDmod mods used).
Can confirm this mod is still working hella preem with 2.12a. ♥
Hi, looks like this mode is not working for me. I've checked with a few different eye mods and the effect is always the same - eye textures are default, not depending on which eye mod i'm using. For now I have only your Unique Eyes Core installed(and yes it's installed correctly, in archive/pc/mod folder), and if I understand correctly eyes should turn black in this case, but it's not happening, eyes are still default. Are there any known conflicts with other mods that prevent this mod from working? I'm using a couple of face texture mods but I think they shouldn't affect eyes at all. Would be great if you help with the problem
I am having a problem with this mod. The menu for it pops up just fine but I cannot get the modded eyes to show on V. Is there a possibility that it conflicts with other mods like say EKT's custom vanilla eyes?
this is (how i understand it) enabling replacer eyes to work, if u have more than one mod replacing the same eye slot then yeah it will give u problems
287 comments
Let me know if you encounter any additional issues!
Just did a fresh reinstall of this, as a Requirement by CC Cyberpunk. High-Tech - Eyes pack, and everything is working fine (no bugs nor graphical glitches of any sort).
Im having some issues with the mod, i just reinstalled the eyes V.2.5 due to some errors of my part, and after reinstalling all the base needed mods and so on, the eyes are now appearing black, i tried the method that the user SilvytheBat posted back in March, but it does not seem to work for me. Is there an advice or tip that could probably fix the black eyes issue?
UPDATE: I managed to fixed them by installing the eyes placeholders, for some reason that fixed that for me.
Cheers o7
(Vortex)
So far as I can tell they are caused by load/deploy orders. At least they were for me.
I don't use redmod for my mods. (if you dont use redmod you can drag the archive right into Vortex)
make sure any eye mods are deployed AFTER the default core mod. -Gradient is a no go here...for me at least.
You can go to the top right of the mods tab and click the cog wheel. you should now be able to tick the box for deploy order. I cant find a button to change Deploy order but if you right click a mod and reinstall it, it will install to the latest deploy order.
I haven't played with and tested this but here is also a Json in the main directory "vortex.deployment", that holds the deploy order info. It can be opened with Microsoft Visual studio.
For me my order of eyes mods goes as such: Unique core, eye depth fix, kawaii eyes, photo realistic eyes
Hope this helps someone.
Ps. mods wouldnt work if i launched through vortex, had to use launcher.
i use Kala's Eyes Standalone V2, Hanakos Glowring version, and eyes show as they should.
(in my mod folder Kala's Eyes are a good bit below this one in the list, so maybe that can help ppl whos eyes turn black/dont show at all, make sure the core mod is first listed, tho it should be since 00 as start of file name, which puts it up pretty high anyways)
signs (_ or # and such) come before numbers, and numbers before letters. so with that info u can "rename" mods, tho i wouldnt change the original name aside from adding things at the front, simply for the sake of finding them later (if u need to remove them for troubleshoot fx), u can find the files names on their respective mod page, and then search them up in ur mod folder to find them easily.
in most cases modders already took care of the placement with the way they name the files, but sometimes u need to move them urself to one mod overtake another in order to change which is given priority ^^ hope this helps!
1.
00_Halvkyrie_UniqueEyes_Core_Default_V2.5.archive -> Halvkyrie_UniqueEyes_Core_Default_V2.5.archive(00_delete)
2.
Give priority to the eyes you want to use.
Eyes_Modding_Original.archive -> ###Eyes_Modding_Original.archive
-----------------------------------------------------------------------------------------------------
Gradient_V2.5 mixes the original and mod eyes.
I hope your error will be resolved.
Can confirm this mod is still working hella preem with 2.12a. ♥
(And still using this mod as a Requirement for CC Cyberpunk. High-Tech - Eyes pack, heh.)