Random explanation found on Reddit, that should tell you exactly what LSD does. "I'll explain by means of example. I lived in Colorado, I had a Jeep without a limited slip diff. I parked one winter day on the side of the road, where my right side tires were over some slick ice. When I went to leave the next morning, I couldn't move. The right tires were just spinning on ice, and I couldn't put any torque down because I had open differentials. The mechanics of why that is maybe aren't important, but suffice to say if one side of the car doesn't have any grip, the other side won't either. Years later I had a RWD sportscar in Ohio. Almost exact same scenario parking somewhere. This time though, even though the right tires were on ice, the differential literally limits how much it slips left-vs-right - and lets my left tires put some torque down, move the car, and keep me from getting stuck, even if the right hand side doesn't have any grip."
That's fine. I'm loving the mod so far. I'm having a bit of trouble with the AWD cars, but the RWD cars corner much better now. Less arcadey, more sim-like with your mod.
Love your mods, they make driving actually bearable! Can you take a look at the Shion "Blackbird?" It feels like it fishtails super easily. Its the car you sometimes use for the vehicle contracts for el capitan.
Oh my God, where "make driving actually bearable"?! All the cars after these improvements of yours drive like they're on ice. Mizutani Shion has been turned into some kind of uncontrollable piece of shlit! - its rear end constantly skids on the highway. Cyber Vehicle Overhaul + Gripped Up + Baby Driver + True Grip All in One + Dynamic Downforce + Dynamic Gravity Modifier + Slope Traction Factor + Limited Slip Differential + Nulled Angle Correction - and all this makes the already shitty handling even shittier. Wild revving, especially in the nomad transport (combat transport), excessive turning. And with all these fricking piles of your control mods - to complete the Claire quest I need to turn them all off because THE WHEELS OF HER FRCKING BEAST STILL DO NOT SPIN!! THE WHEELS DO NOT SPIN, CARL!!! FRCK IT!
are you using keyboard and mouse? In the other mods, it looks like the author made this for use with a controller. but i've been feeling like im driving on ice too, and i use keyboard and mouse.
Oh my God, where "make driving actually bearable"?! All the cars after these improvements of yours drive like they're on ice. Mizutani Shion has been turned into some kind of uncontrollable piece of shlit! - its rear end constantly skids on the highway. Cyber Vehicle Overhaul + Gripped Up + Baby Driver + True Grip All in One + Dynamic Downforce + Dynamic Gravity Modifier + Slope Traction Factor + Limited Slip Differential + Nulled Angle Correction - and all this makes the already shitty handling even shittier. Wild revving, especially in the nomad transport (combat transport), excessive turning. And with all these fricking piles of your control mods - to complete the Claire quest I need to turn them all off because THE WHEELS OF HER FRCKING BEAST STILL DO NOT SPIN!! THE WHEELS DO NOT SPIN, CARL!!! FRCK IT!
Sorry, but its really pisses me off.
The Shion is one of the worst handling cars in the game, CDPR tuned it for children or something that has no idea how a car moves. The Wingate/Hoon/Javelina suffers from the same issue. They're basically just glorified boats.
However, there is hope for the Shion in the Mizutani Shion overhaul mod -- it improves the car a thousandfold. Try it out.
As for Beast, I think the reason you cannot get any wheelspin out of it is because it weighs heaps with not many ponies under the hood. It is also AWD, that adds to your wheelspin conundrum as it's in its nature to grip, grip, and grip.
@yankelostrov You can't blame mod authors after you put every car mods without checking dependencies or conflict and expecting it to work.
Gripped up and True grip basically do the same thing ( tyre friction), so choose only one, it's even said on the mod page! and true grip is recommended by the mod author with ShinyaOn mods.
For baby driver, you have to test what you prefer yourself.
CVO changes the cars stats like suspension, braking power or speed, with vanilla driving as a base. while LSD and others handling mods change the base driving stats. It doesn't conflict, but they are incompatible if you use them together.
Why are you sh*t-streaming at someone for making a mod that doesn't meet your particular needs, when it clearly functions great for other people? If it's such a big deal to you, go make your own mod.
dont forget about Car Modification Shop! it allows you to purchase and install better tires for all vehicles. if you still end up rather preferring higher grip values overall: go for Gripped Up.
btw CVO overhauls all vanilla vehicles so if you dont like the behavior of certain vehicles you could try them without the mod.
i know that all the "required files" aren't necessarily actually required here but if we're using slope traction factor then which file should we use from True Grip since it does some of the same things? like i know it's really a matter of preference but i just wanna know your opinion.
Hi, From True Grip use All in One version or if you use GripedUp then only Handbrake with Slope. In CP77 most vehi have 2 optiuon what work with Slope effect and thay is too weak to work properly. True Grip nullefied of it. and my STF make it stronger and more realistic.
Oh, so your STF mod is supposed to be used on top of True Grip. Somehow i had missed before that it even lists True Grip as a requirement. thanks for clearing it up!
I would like to report that it's much easier to drive the autofixer shion offroad car after this last update. The Outlaw is also much easier to drive. I've got your full vehicle mod suite enabled. I'm a bit of a newcomer to it though, so if anything else seems crazy I'll report it.
Porsche 911 drives like a dream now, perfectly balanced, as all things should be :D
But! I am not sure if it is this mod, or the Dynamic Downforce. I love Herrera Outlaw normally, but now, driving at slow speeds is close to impossible. The car spins out constantly (on keyboard).
Tested it & my conclusions: 1. Outlaw Herrera with LSD & Dynamic Downforce is undrivable 2. Outlaw Herrera with just Dynamic Downforce slides out easily at speed & is no longer so fun to drive. Pretty understeery until it just snaps into a slide. 3. Outlaw Herrera with just LSD now has the fun factor back. I totally recommend it if you enjoy how the original works.
Removing Dynamic Downforce shows me how unrealistic are the original downforce values. The car seems to be pulled forward no matter what. Seems to make sliding faster than grip driving. But it is fun if all you aim for is fast AF traversal of Night City.
P.S. I am also using "Realistic speedometer". Maybe this changes speed readout for Dynamic Downforce & screws things up?
Hi! Thought about it, but video in description is great for answering questions and showing what changes in game. 1 in 1 no joke. I'm not as good at drifting as many authors. :[
33 comments
Fix autofixers cars; Outlow, Caliburn,
Tune autofixers cars; 911 non cabrion, nomad Shion and Type66, some Type66, SportR7
"I'll explain by means of example. I lived in Colorado, I had a Jeep without a limited slip diff. I parked one winter day on the side of the road, where my right side tires were over some slick ice. When I went to leave the next morning, I couldn't move. The right tires were just spinning on ice, and I couldn't put any torque down because I had open differentials. The mechanics of why that is maybe aren't important, but suffice to say if one side of the car doesn't have any grip, the other side won't either.
Years later I had a RWD sportscar in Ohio. Almost exact same scenario parking somewhere. This time though, even though the right tires were on ice, the differential literally limits how much it slips left-vs-right - and lets my left tires put some torque down, move the car, and keep me from getting stuck, even if the right hand side doesn't have any grip."
Also can't wait to try this one out.
Add in Semi-automatic Transmission posible to disable or enable diff.
Cyber Vehicle Overhaul + Gripped Up + Baby Driver + True Grip All in One + Dynamic Downforce + Dynamic Gravity Modifier + Slope Traction Factor + Limited Slip Differential + Nulled Angle Correction - and all this makes the already shitty handling even shittier. Wild revving, especially in the nomad transport (combat transport), excessive turning. And with all these fricking piles of your control mods - to complete the Claire quest I need to turn them all off because THE WHEELS OF HER FRCKING BEAST STILL DO NOT SPIN!! THE WHEELS DO NOT SPIN, CARL!!!
FRCK IT!
Sorry, but its really pisses me off.
The Shion is one of the worst handling cars in the game, CDPR tuned it for children or something that has no idea how a car
moves. The Wingate/Hoon/Javelina suffers from the same issue. They're basically just glorified boats.
However, there is hope for the Shion in the Mizutani Shion overhaul mod -- it improves the car a thousandfold. Try it out.
https://www.nexusmods.com/cyberpunk2077/mods/19224
As for Beast, I think the reason you cannot get any wheelspin out of it is because it weighs heaps with not many ponies under the hood. It is also AWD, that adds to your wheelspin conundrum as it's in its nature to grip, grip, and grip.
You can't blame mod authors after you put every car mods without checking dependencies or conflict and expecting it to work.
Gripped up and True grip basically do the same thing ( tyre friction), so choose only one, it's even said on the mod page! and true grip is recommended by the mod author with ShinyaOn mods.
For baby driver, you have to test what you prefer yourself.
CVO changes the cars stats like suspension, braking power or speed, with vanilla driving as a base. while LSD and others handling mods change the base driving stats. It doesn't conflict, but they are incompatible if you use them together.
Some mods change cars like CVO, but dialed with ShinyaOn mods:
Mizutani Shion Overhaul
Mizutani Hozeki
all mikegrauohr tunes (Porsche 911, quadra turbo, Thorton)
if you still end up rather preferring higher grip values overall: go for Gripped Up.
btw CVO overhauls all vanilla vehicles so if you dont like the behavior of certain vehicles you could try them without the mod.
From True Grip use All in One version or if you use GripedUp then only Handbrake with Slope.
In CP77 most vehi have 2 optiuon what work with Slope effect and thay is too weak to work properly. True Grip nullefied of it. and my STF make it stronger and more realistic.
But! I am not sure if it is this mod, or the Dynamic Downforce.
I love Herrera Outlaw normally, but now, driving at slow speeds is close to impossible. The car spins out constantly (on keyboard).
Tested it & my conclusions:
1. Outlaw Herrera with LSD & Dynamic Downforce is undrivable
2. Outlaw Herrera with just Dynamic Downforce slides out easily at speed & is no longer so fun to drive. Pretty understeery until it just snaps into a slide.
3. Outlaw Herrera with just LSD now has the fun factor back. I totally recommend it if you enjoy how the original works.
Removing Dynamic Downforce shows me how unrealistic are the original downforce values. The car seems to be pulled forward no matter what. Seems to make sliding faster than grip driving. But it is fun if all you aim for is fast AF traversal of Night City.
P.S. I am also using "Realistic speedometer". Maybe this changes speed readout for Dynamic Downforce & screws things up?
Yeh Herrera is too powrfull for maximum LSD force. Ill try tune it.
BTW i make work LSD only for standard 911 not for cabrio.
CMS - should
Thought about it, but video in description is great for answering questions and showing what changes in game. 1 in 1 no joke.
I'm not as good at drifting as many authors. :[