Hi! Currently testing this in my setup and haven't had any issues yet, but I did have a suggestion. It might be good to make the map icon a brighter shade of blue, or any other more visible color. As it is, it took me a bit of crawling around my map screen to find all the icons.
Dialog window can stay open if cyberscript doesn't register player leaving the indicated area. It can, for example, be caused by framedrops. I'm curently investigating a solution. Thank you for reporting.
No need to quit, just go back to the NPC if you are still close enough, and move away from it slowly, while still looking at it. If you leave the area while it is still in your FOV the window will close
How does this compare to Skill Trainers? Considering this does not require Native Settings UI or Mod Settings I assume it's not configurable form in-game? Does the price increase with each use? As the skill being trained levels up? Or as your characters general level increases.
For now (patch 2.0) everything npcs say will be in your chosen language, however dialogue pop up will always be in english. ("15000 Train Solo Skill" for example).
13 comments
skill trainers
Thanks in advance
I'm curently investigating a solution.
Thank you for reporting.