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DJ_Kovrik

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  1. djkovrik
    djkovrik
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    Welcome to CP77 modding discord if you want to discuss my mods and stuff

  2. djkovrik
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    Works with 2.21
  3. Zullian37
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    Hello,

    would it be possible to make following on "R" keybind:

    Single tap (weapon holstered): draw weapon
    Double tap (weapon holstered): draw weapon with animation
    Hold: opens wheel menu (both holstered and unholstered)
    Single tap (weapons equiped): RELOAD
    Double tap (weapons equiped): holster weapon

    But double tap to holster would conflict with single tap for reload, and reload is priority, so idk how to holster, maybe short hold for holster and long hold for wheel menu, 0.2 for holster 0.4 for wheel, or made it customizable in UI or by editing file itself.
    1. Locki92
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      great idea, but I would just ditch the wheel menu and keep Hold R to holster a gun
  4. Linkester
    Linkester
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    First of all, thank you for your mod.

    After some troubleshooting I got the mod to work for 2.12a.

    Mods I have installed:

    • redscript 0.5.24
    • cybercmb-standalone 0.0.12

    REDmod disabled/not installed
    Next I had to manually add the hold definitions into InputContext.xml, unfortunately the mod's .xml-file did not work for me:

    <hold action="Reload" timeout="0.4" />

    <acceptedEvents action="Reload" >
        <event name="BUTTON_PRESSED" />
        <event name="BUTTON_RELEASED" />
        <event name="BUTTON_HOLD_COMPLETE" />
    </acceptedEvents>
    1. djkovrik
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      Are you on linux or what? Otherwise just use red4ext + redscript + Input Loader so no need for cybercmd and manual file edits
    2. Linkester
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      Thank you!

      After replacing cybercmd with red4ext + input Loader it is working as intended.
      I was a bit confused as the description mentioned customizations to the inputContexts.xml.
    3. dootf
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      Linkester if you are on linux, simply go to winecfg library and manually add new dll that some core mods add. otherwise Wine is dumb and won't load the thing
  5. hypnoboggled
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    Hi, I've installed the hold R to holster version of your mod and I noticed in the instructions it says I must "add hold definitions for Reload hotkey into inputContexts.xml file (check included guide)". I can't find that .xml file and I also can't find the guide. Help please
    Edit: Never mind, mod seems to be working after another restart, without any edits, weird but good Thank you
    1. MercuriusXeno
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      This still works.

      I'm glad this post was here to give me something to try. Thank you!
  6. bradmillerbiz
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    Hi, thanks for this mod. Would it be possible to update the alternate version so that the vanilla holster (double tap weapon switch, Y on Xbox controller) is disabled and only holding reload holsters the weapon? I want to use the Y button only for weapon switching. Thank you.
  7. MagicFlee
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    Does this mod disable the game's "put away weapon after some time" feature?
    1. djkovrik
      djkovrik
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      No
  8. Binx1227
    Binx1227
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    Honestly ive checked EVERYTHING but cant get it to work past 2.01. Ive made sure eveything is in the right location and checked the logs but its just like its not there. Pls. Help. 
    Even before it didnt work until one day it decided it would. Thank you for the mod but please check code.
    1. djkovrik
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      There's nothing to check, prolly you have some redmod related issues (so try to clear everything in Cyberpunk 2077\r6\cache\modded\ if you have it and run the game from exe file directly)
  9. TyrantJaeger
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    Doesn't seem to work anymore after 2.01

    EDIT: Wait. Now it does. That was weird. Never mind.
  10. NonameFTW
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    I remember there was a mod where when you held R it first lowered the weapon and when you held R again it holstered it. I can't find it again. (Maybe that was a different game?)

    From the lowered weapon state you could just fire or aim to get back into raised weapon state.

    (I didn't test this mod or Always First Equip yet.)

    Does someone know how I could get this functionality?

    Sidenote: There are sometimes interactions that require to hold R. For example turrets that can be overwritten or ripped their gun out. It'd be important that this would still work in case anyone would try to make this mod.
    1. Koriik
      Koriik
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      Always First Equip has the lowered weapon functionality.
    2. kaffmx
      kaffmx
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      I use a mod for Fallout 4 exactly like what you're describing. Maybe you're thinking of that?
  11. cigfuufjobbbfttsfs
    cigfuufjobbbfttsfs
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    Doesn't seem to be working. Holding R doesn't holster the weapon. I have all requirements.
    1. z19
      z19
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      Same problem, hold doesn't work. Can only holster by either using the native hotkey or double tapping weapon cycling.
      Mod doesn't appear to be doing anything.
    2. djkovrik
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      It means that you have some issues with your mods setup (or maybe redscript + redmod related stuff), ask it modding discord - mods troubleshoting channel (can ping me there if you want)
    3. zuuuul
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      From redscript: "IMPORTANT: delete 'r6\cache\modded' if it exists after updating redscript, it'll be regenerated automatically when the game runs". After that I copied tweakdb_ep1.bin from "r6\cache\" to "r6\cache\modded\". Now redscript + redmod works together.
    4. gurunocm
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      Also having this issue with 2.0. Holding R doesn't holster the weapon.

      I'm using the following dependencies (latest versions at time of writing):
      - redscript 0.5.16
      - RED4ext 1.16.0
      - input_loader 0.1.1

      I see from input loader logs it successfully merges HolsterByHold.xml with inputUserMappings.xml.
      Redscript log shows "Holster By Hold\holserByHold.reds" was compiled.
      Other compiled redscript mods working OK, like ArchiveXL, TweakXL.

      Any other things to check in case I'm missing something?

      EDIT:

      Got a tip from author to try following:
      > disable redmod, remove cybercmd if u have it, delete everything from r6\cache\modded, verify the game

      In my case, disabling redmod worked for me. After disabling redmod from the launcher this mod started working for me.
    5. zuuuul
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      Any other things to check in case I'm missing something?
      Yes, try method in a post just above yours
  12. fracksu
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    I LOVE this mod for holstering Fallout-style, with the same key as reload. Thanks djkovrik, please never take it down! :D