ErebusArms Will Return - Version 2.0 coming soon -
I am planning to create new versions of the ErebusArms series of mods, with a revamped colouring system, and new additions. Please be patient as I would like to play through Phantom Liberty before I return to making mods for the game.
For now, this mod page will remain open - make sure to download the latest version of Material and Texture override for the mod to work, and remove the material override file that came with this mod!
Hi, the mod works well, except this nails is short for some reason, I usually have long ones, I didn't download the mod to delete or make it short, is there a way to fix it?
I was hesitant to download based on the comments but it works fine for me on a vanilla body with no other cyberware mods installed. Didn't have to do any special fix either. I just followed the instructions and then purchased the projectile launcher from a ripperdoc.
I was wondering how you guys got this mod to work in 2024? I have the archive file in the mods folder and replaced the accompanying material override. But I'm having trouble determining if the mod works. Is it incompatible with the mixed cyberware mod? Where do you obtain the Modded item in game?
FIX for me: rename the .archive file and put "###_" in front of "basegame_ErebusArms - launcher AllChr". this also works for erebus gorilla arms and mantis blades
I'm not sure if I messed this up or not, noticed the arm after being used part of it is on the ground with it's mesh stretched out, same result in a clean save, not sure if it's installed in the wrong place (I put it in mod), if I needed a extra mod for it to work right, or it's just bugged.
I'm having the same issue, even now. After restarting the game it fixes itself but the launcher mechanism seems to stick to the ground after shooting it. Have you or anyone else found a culprit/fix?
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- Version 2.0 coming soon -
I am planning to create new versions of the ErebusArms series of mods, with a revamped colouring system, and new additions.
Please be patient as I would like to play through Phantom Liberty before I return to making mods for the game.
For now, this mod page will remain open - make sure to download the latest version
of Material and Texture override for the mod to work, and remove the material override file that came with this mod!
Thank you - Erebus
After updating to 2.0 - Please move the downloaded .archive file to your mod folder
Cyberpunk 2077\archive\pc\mod
DO NOT USE THE PROVIDED MATERIAL OVERRIDE
INSTEAD DOWNLOAD THIS
Thats what worked for me :]
After restarting the game it fixes itself but the launcher mechanism seems to stick to the ground after shooting it.
Have you or anyone else found a culprit/fix?