Cyberpunk 2077
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Jay-D

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JayD7

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64 comments

  1. exploiteddna
    exploiteddna
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    would be nice to have this again for weapon mod crafting in game ver 2.1 .. forces you to craft one at a time. things like boosters can be crafted in bulk but not weapon mods
  2. archonveins
    archonveins
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    is there a bulk delete mod
  3. roaric1229
    roaric1229
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    Id love to see an updated version for 1.2 that works with crafted items like components and weaps/armor/mods since they still are only single craft only; if that's possible...
  4. jatilq
    jatilq
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    Stopped working after the 1.2 patch. When I move it from /x64/plugins/plugins/*.dll to /x64/plugins/*.dll it worked and crashed a few seconds later. Game wont load if its in the mod folder or original /plugins/plugins directory.
    1. colin1029
      colin1029
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      probably because 1.2 added crafting multiple items at once. the crashes is probably because this is now messing with the official version causing a error. so not much need to have this.
    2. jatilq
      jatilq
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      Thank you. Didnt know you could now craft multiples.
  5. OdinsAuge
    OdinsAuge
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    Wow, they added bulk craft in 1.2 but not for item components. That's so useless. I will miss you mod.
  6. djkovrik
    djkovrik
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    False alarm, the mod is still must Patch 1.2 bulk crafting works only for a very limited types of items so hope this one will be updated
  7. jswaff03
    jswaff03
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    Man, I'm sorry your mod is now somewhat obsolete, but I really enjoyed using it. It made crafting many items at once incredibly easy.
  8. djkovrik
    djkovrik
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    Looks like devs added the same feature in 1.2 patch but thanks for the mod anyway :thumbsup: it was ok
  9. fuddwyche
    fuddwyche
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    This is a great way to stockpile components... create a bunch of frags, then create Ozobs, disassemble....

    Being my third play-though, I still prefer this to outright cheating in 9999999billion components with a script.
  10. TheGreatAndMightyWalrus
    TheGreatAndMightyWalrus
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    1.0.2 no longer crashes, but Redscript gives me a noticeable framerate drop ):

    There's no way they needed to make this game so resource-intensive. I'm using a 2080 Super and getting 40 FPS.