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Redworm

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haljit00

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21 comments

  1. Spetsnaz1542
    Spetsnaz1542
    • member
    • 6 kudos
    Must have mod for me, but does anyone know how to modify the visual recoil when ADS? The scope literally flies out of screen when firing ADS.
  2. Rain67686
    Rain67686
    • member
    • 0 kudos
    could we get a mod that just makes both hip and aim single fire?
  3. JackTheDripp3r
    JackTheDripp3r
    • member
    • 1 kudos
    this might be a silly question but is there any way to remove the explosion effect from the weapon? 
  4. Archer7Furi
    Archer7Furi
    • member
    • 0 kudos
    good mod (ver 2.2)
  5. Sonat1ne
    Sonat1ne
    • member
    • 19 kudos
    1:1 How it always should have been imo.
  6. zakua
    zakua
    • member
    • 10 kudos
    You just made my DAY! 
    I figured "eh what the hell, let's see if anyone's ever swapped it's fire modes" and here it is, my Choom!

    Thanks for this!
  7. NexusUser73
    NexusUser73
    • premium
    • 91 kudos
    great mod! this weapon feels more like a rocket launcher than a sniper. i was surprised there's no option to shoot 1 shot in the base game
  8. RunaldWaschlab
    RunaldWaschlab
    • member
    • 0 kudos
    Awesome!

    Yeah the gun always felt like it was less than the sum of its parts. IF you are thinking about more things to do I'd love for the Osprey is making it a Tech instead of a power weapon - the charge mechanic would pair well with both the single fire on aim as well as the burst in hipfire (maybe into full auto as some other tech weapons). Power weapon always seems a bit wasted on the ones with explosive effect.
    1. haljit00
      haljit00
      • premium
      • 26 kudos
      That's really interesting idea, but it turns out to be more headache than it seems. I'd rather make new weapon from scratch, which is also reluctant for me.
    2. haljit00
      haljit00
      • premium
      • 26 kudos
      DAMN, I made it dude!
      https://www.nexusmods.com/cyberpunk2077/mods/18436
    3. RunaldWaschlab
      RunaldWaschlab
      • member
      • 0 kudos
      Huzzah, thats amazing!

      will try this out immediately!
  9. TempuraLCS
    TempuraLCS
    • supporter
    • 0 kudos
    mine keeps crashing from start with this mod, is there a chance its conflicting with other mods? 
    1. TempuraLCS
      TempuraLCS
      • supporter
      • 0 kudos
      its not crashing when I uninstall this mod
    2. haljit00
      haljit00
      • premium
      • 26 kudos
      Maybe, take a look around a mod that edits weapon stats.
  10. deleted219715290
    deleted219715290
    • account closed
    • 0 kudos
    Can the NDI be slightly more powerful? Perhaps be able to dismember easily? I mean, it's a f*#@ing 50 BMG or 20MM Anti-Material Rifle.
    1. haljit00
      haljit00
      • premium
      • 26 kudos
      You can make your own .yaml and its content shall be:
      Items.Base_Osprey_Damage_Stats_inline0:
        $type: gamedataConstantStatModifier_Record
        value: (ANY NUMBER YOU WANT, DEFAULT IS 43)
        modifierType: Additive
        statType: BaseStats.DPS

      About dismemberment, I don't know how dismemberment factor works :(