Driving the vigilante car and the Avenger car still is quite difficult (controller). It's so easy to oversteer and just fish tail or wipe out. Any recommendations of mods in addition to this to help the driving experience? I tried vehicle overhaul and gripped up, but it made the driving feel sluggish and heavy.
I can see that a lot of people are confused for some reason. Basically, this mod removes the vanilla behaviour that only prevents your wheels from turning slightly. They likely did this to make vehicles less unruly for the casual gamer. This mod makes every vehicle turn its wheels more realistically, but it doesn't affect grip, only the limit at which the wheels turn.
If you want it immersive, and you have a steering wheel: https://www.reddit.com/r/cyberpunkgame/comments/kct4y3/how_to_detailed_setup_near_perfect_steering_wheel/
Can you send a video explaining this mod? (Compare the difference before and after installation)I didn't understand the mod description, I used machine translation Even if you install it, you're not sure about the functionality of this mod Thank you
There is nothing clearer that can be said, or shown, about this mod's effect. If you've ever driven a vehicle irl, you know that when your turn the steering wheel (or lean into the curve with your bike) you're gonna turn the vehicle. It's not optional behaviour, it's not something that sometimes doesn't happen. If you go at it, you'll be able to park and do u-turns, even with trailers, otherwise the vehicle wouldn't even be sold to begin with. Some ingame vehicles (bikes too) needed 3 maneuvers to turn at a street intersection, even with no velocity. With this mod, now they won't.
I used a machine translator, I don't quite understand. Simply put, this mod makes steering less difficult (the motorcycle in this game is really hard). Is that right?
Certain cars/bikes often don't move once I get in...sometimes with save/reload, leaving, changing to another vehicle it helps, but most of the times it doesn't. >>Anbody has the same problem / got a fix? Thanks!!
All of those work perfectly on my end. Sounds like a problem introduced by another mod, or an incompatibility with it. Would be nice to track down which
Do you have a mod such as Enhanced Vehicle System which introduces separate buttons to turn the engine on and off? If you get into a car that wasn't already running, you have to turn the engine on first.
30 comments
Driving the vigilante car and the Avenger car still is quite difficult (controller). It's so easy to oversteer and just fish tail or wipe out. Any recommendations of mods in addition to this to help the driving experience? I tried vehicle overhaul and gripped up, but it made the driving feel sluggish and heavy.
Basically, this mod removes the vanilla behaviour that only prevents your wheels from turning slightly. They likely did this to make vehicles less unruly for the casual gamer. This mod makes every vehicle turn its wheels more realistically, but it doesn't affect grip, only the limit at which the wheels turn.
Even if you install it, you're not sure about the functionality of this mod
Thank you
There is nothing clearer that can be said, or shown, about this mod's effect.
If you've ever driven a vehicle irl, you know that when your turn the steering wheel (or lean into the curve with your bike) you're gonna turn the vehicle. It's not optional behaviour, it's not something that sometimes doesn't happen.
If you go at it, you'll be able to park and do u-turns, even with trailers, otherwise the vehicle wouldn't even be sold to begin with.
Some ingame vehicles (bikes too) needed 3 maneuvers to turn at a street intersection, even with no velocity. With this mod, now they won't.
Is that right?
Certain cars/bikes often don't move once I get in...sometimes with save/reload,
leaving, changing to another vehicle it helps, but most of the times it
doesn't.
>>Anbody has the same problem / got a fix? Thanks!!
Sounds like a problem introduced by another mod, or an incompatibility with it. Would be nice to track down which