Thank you, but i think your mod is using vertical fov, and 90 vertical is 120 horizontal, which is too big for me, i reduced it to 68, and it looks great.
Also, is it possible to do something similar for story missions, when other characters are driving cars (when you are passenger), i tried editing "VehiclePassenger : LockedHeading", but no matter what i do FOV remains the same.
I think it is, i'm playing with 90 fov, and i compared two screenshots taken in the same spot, one on the foot, and one on the bike with your 80 fov mod.
You can clearly see, 80 fov on the bike is bigger than 90 fov on foot, so that's why i thing your mod use vertical fov.
By changing vertical, 51 vertical is 80 horizontal, 59 vertical is 90 horizontal, 68 vertical is 100 horizontal, etc. But that is only for 16:9 aspect ratio.
For other aspect ratios you can use this fov calculator https://themetalmuncher.github.io/fov-calc/
Seguí todos los pasos y no me funcionó. Al iniciar y después de la cinemática de inicio se queda ahí, deberías explicar con más detalle tus instrucciones, he reinstalado el mod varias veces y ya me he rendido, seguiré jugando vanilla.
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Also, is it possible to do something similar for story missions, when other characters are driving cars (when you are passenger), i tried editing "VehiclePassenger : LockedHeading", but no matter what i do FOV remains the same.
For other aspect ratios you can use this fov calculator https://themetalmuncher.github.io/fov-calc/
Edit: I checked the mod and yes, that mod already provides better first person diving camera so this mod is not needed.