These are a compilation of save games that feature unused gigs that were included probably by accident. These are incomplete and have missing AI implementation, bugs or just simply for use with later (DLC!?) content.
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The Save Games have been updated, therefore you don't need to necessarily use cheats, but I highly recommend using respector to give yourself your usual inventory.
Name of the gigs and playability:
Gig: Hothead - Playable, but is very glitchy. You need to get back to the parking lot of origin after you've completed certain tasks, has AI car chases.
Gig: Nasty Hangover - Playable from start to finish, has multiple outcomes.
Gig: Concrete Cage Trap - Very Playable from start to finish, feels complete, has multiple outcomes.
Gig: Desperate Measures - A little glitchy, but can be played from start to finish, despite missing NPC dialogues.
Updated the save game to get rid of the nasty camera glitches that you'd get once you drove a vehicle.
Credits: CDPR for the game, Yamashi and co. for Cyber Engine Tweaks, PixelRick for his CyberpunkSaveGameEditor, rfuzzo, ZATheDeadMan, Forsentio, and the rest of the hard working folks over at the WolvenKit developer Team.