Check this guide I wrote on the Zenitex Atelier modpage. Please read that first and don't jump straight to commenting that a mod doesn't work in your game. You will waste your time waiting for me to answer to your question, and all I'll say is redirect you to the guide, as it's very likely you're asking something covered there.
What this guide does:
It contains solutions for most issues that could happen in your games with my mods.
It will guarantee to fix your issue with my mods. No really, if you follow the steps, it will.
It may even give you an idea why clothing mods from other authors are not working for you.
Interested in other gear used in previews?
Ask away, but before doing that, here are some things to know:
Scroll down the comments, maybe someone already asked before you and got an answer.
Add the pic number and its author name in your comment, so I know where to look.
I will send a screenshot of your comment to my preview team and they will likely answer you.
Help each other, if you see someone asking for gear used in a picture and you know it, reply with a link to it.
Some mods may be private, unreleased or no longer obtainable. Don't be upset if that's the case.
All characters in the previews are private.
Personal Notes: ❯❯❯ 29/4/2025
Update 1.1 brings the mod to my most modern template.
This mod adds over 500 item records to the game. In the event your game crashes to desktop upon updating/installing the mod for the first time, with an "Exception" error, you may have ran into the hash code issue.
This issue is an extremely rare occurrence (it can happen to any clothing mod out there), so make sure it really is the mod causing it and not a faulty installation. I explained some ways how to troubleshoot this issue in the guide I posted on the Zenitex Atelier pinned posts.
If you get skin clipping through the balaclavas, you may report it, but attach pictures and face slider number of the affected area. The only way to fix it is by enlarging the refit, but that means I also need to enlarge the Ops-Core FAST chin straps and the M50 Gas Mask. This isn't something I can do until that mod receives it's own modern template update.
Do you know how i can remove these, not causing issue i think just like to clean up my logs.
[2444] [warning] Items.scorpion_military_balaclava_color_faction_Iconic.statModifiers refers to a non-existent record or flat <TDBID:BB47A6D2:39>. [2444] [warning] Items.scorpion_tactical_balaclava_color_faction_Legendary.OnEquip refers to a non-existent record or flat <TDBID:680C3B06:2B>. [2444] [warning] Items.scorpion_tactical_balaclava_color_faction_Legendary.OnEquip refers to a non-existent record or flat <TDBID:DFC5C97A:3B>. [2444] [warning] Items.scorpion_tactical_balaclava_color_faction_Legendary.OnEquip refers to a non-existent record or flat <TDBID:AC61F152:24>.
Looks like I forgot this variant is unorthodox. The only thing you can do is delete the record. You'll have to wait for me to either update this mod for a workaround or my dependency for a solution.
Love your mods, they're so well done. Any chance you would take a request? I would love to have a neck gaiter with the same color schemes. Something like this https://platatac.com/spec-ops-recon-wrap.html
No pressure or anything. Just a suggestion. Thanks!
You kidding me?! That's awesome. No pressure at all. I'm happy you even added it as a potential. Your mods are very special Scorpion. Thanks for all you've done for the community.
P.S. I can't wait to see what project are "coming up"
WOW! This is amazing. I wish I could use the search because I'm sure this was asked already, but sadly it seems to be disabled.
So sorry if this was already asked, but are the Googles/Eyewear publically available from picture #1? The whole Outfit in 1 just looks amazing and I would like to recreate, if possible of course.
Not sure if I'm missing something but, I've looked over the obvious areas to see if there were any changes and I'm up to date with all requirements... The 'Tactical Balaclavas [A]' aren't appearing on my characters head, only the stitching. The stitching is colored per accordingly. Any type of clothing that causes clipping is still doing so but the clipped area is also showing color per accordingly. I only just noticed this and haven't used these for some time so no telling since any of your updates. Tried un/reinstall and same effect. All other pieces work great. ONLY "Tactical" is the issue. What noob mistake have I made :(
NOTE: After installing the pallet update for the updated Tac Vest it appears the Tactical Bala is working fine. I assume it was the pallet update since the vest is stand alone. IDK. Just a guess. Maybe it was a print or texture issue. It works now. That's all that matters.
I'd Love to be able to tell you but I honestly don't know? Since noticing the issue the only updates I installed was the Pallet from Tank and the ArchiveXL. I'm assuming it was either of the two. I did install the update for the new chest piece but that is stand alone so I don't see it having any sort of relation.
Question: my characters beard/facial hair disappears when wearing the Netrunner Balaclava (this doesn't happen with the netrunner balaclavas in the base game). I'm not sure if it's intended, but if so would it be possible to have an optional version where that doesn't happen? Or is it something I can edit myself in the .yaml file or whatever?
Apologies if this has been asked before, I searched but didn't see anyone else that had commented.
86 comments
Problems with my mods?
Check this guide I wrote on the Zenitex Atelier modpage. Please read that first and don't jump straight to commenting that a mod doesn't work in your game. You will waste your time waiting for me to answer to your question, and all I'll say is redirect you to the guide, as it's very likely you're asking something covered there.
What this guide does:
Interested in other gear used in previews?
Ask away, but before doing that, here are some things to know:
[2444] [warning] Items.scorpion_military_balaclava_color_faction_Iconic.statModifiers refers to a non-existent record or flat <TDBID:BB47A6D2:39>.
[2444] [warning] Items.scorpion_tactical_balaclava_color_faction_Legendary.OnEquip refers to a non-existent record or flat <TDBID:680C3B06:2B>.
[2444] [warning] Items.scorpion_tactical_balaclava_color_faction_Legendary.OnEquip refers to a non-existent record or flat <TDBID:DFC5C97A:3B>.
[2444] [warning] Items.scorpion_tactical_balaclava_color_faction_Legendary.OnEquip refers to a non-existent record or flat <TDBID:AC61F152:24>.
No pressure or anything. Just a suggestion. Thanks!
P.S. I can't wait to see what project are "coming up"
I wish I could use the search because I'm sure this was asked already, but sadly it seems to be disabled.
So sorry if this was already asked, but are the Googles/Eyewear publically available from picture #1?
The whole Outfit in 1 just looks amazing and I would like to recreate, if possible of course.
I only just noticed this and haven't used these for some time so no telling since any of your updates.
Tried un/reinstall and same effect. All other pieces work great. ONLY "Tactical" is the issue.
What noob mistake have I made :(
NOTE: After installing the pallet update for the updated Tac Vest it appears the Tactical Bala is working fine. I assume it was the pallet update since the vest is stand alone. IDK. Just a guess. Maybe it was a print or texture issue. It works now. That's all that matters.
In the new 1.1 update I also fixed the issue in the mod here, just in case in AXL will revert back to that change one day.
Edit: found the mod https://www.nexusmods.com/cyberpunk2077/mods/16884
Question: my characters beard/facial hair disappears when wearing the Netrunner Balaclava (this doesn't happen with the netrunner balaclavas in the base game). I'm not sure if it's intended, but if so would it be possible to have an optional version where that doesn't happen? Or is it something I can edit myself in the .yaml file or whatever?
Apologies if this has been asked before, I searched but didn't see anyone else that had commented.
scorpionTag_Balaclavas_HideBeard:
beard: {hide: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}
beard_shadow_01: {hide: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]}