0 of 0

File information

Last updated

Original upload

Created by

user2046

Uploaded by

user2046

Virus scan

Safe to use

Tags for this mod

6 comments

  1. Pergmen121
    Pergmen121
    • supporter
    • 0 kudos
    Isn't head bobbing needed for temporal antialiasing to function when standing still?
    1. user2046
      user2046
      • member
      • 5 kudos
      I don't see why, TAA isn't necessarily related to motion. It uses a "per pixel" sample to generate frames based on previous frames but in each frame the position of the sample within the pixel is different. This should allow it to function without movement, but it does tend to make the image blurry. Perhaps the movement would hide the blur a bit.

      I personally don't like the bobbing, it isn't really as immersive as people think. When you sit at your computer and breathe, vestibular occular reflex adjusts your eyes to stabilize the image. Your monitor and items on the desk don't bob up and down as is often portrayed in games.

      Also, many people get motion sickness from this type of simulated bobbing. If you google "cyberpunk disable head bobbing" you will see more than one person mention motion sickness.
  2. theCyanideX
    theCyanideX
    • premium
    • 2,875 kudos
    There is a toggle in the game settings menu for this in 2.13. Perhaps you are using a mod that changes the settings menu (or just didn't see where it was in the new layout)? 😉
    1. user2046
      user2046
      • member
      • 5 kudos
      That option only appeared after I manually set it to 0.

      I read several posts on steam that people had it disappear unless they plugged in a controller. I don't have a controller so I tried a few mods that supposedly disabled the bobbing but they didn't work. Then I looked at the settings file and changed it manually and when I started my game the option was showing again and the bobbing had stopped.
    2. theCyanideX
      theCyanideX
      • premium
      • 2,875 kudos
      Well, it's there by default on a fresh install. 😋 Might just need to verify files next time.
    3. Asterra
      Asterra
      • member
      • 399 kudos
      A useful mod along these lines would be one which

      • makes that toggle into an actual slider, since "on/half/off" isn't especially fine control, and then 
      • makes the running bobbing animate faster, so it actually matches the cadence of the player's steps.  As it stands, the bobbing is about 15% out of sync (slow) and it drives me up the wall.