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sosuinepsixuyu

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sosuine

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131 comments

  1. Canopy666
    Canopy666
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    Would it be possible to fix your guard getting cancelled whenever you upload a quickhack? i was trying to start a build like that the other day and got super disapointed when i noticed using my quickhack while blocking just left me open to everything when i was out of scanner mode
  2. totaldarkness316
    totaldarkness316
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    Off topic .. how can i stop enemies from dodging my bullets plzzzzzz
  3. cshop0720
    cshop0720
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    Your mod shows how buggy this game is. 
  4. nicklasz
    nicklasz
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      I'm sorry for being redundant.

     I read you mentioned that Bug Fix is compatible, but that Melee Attacks affects Mantis Blades speed so much that it's "almost broken" with both mods installed.


     So, the question is: Does it get broken as in "Mantis Blades are literally unplayable"? Or more like, "it's playable but something in particular won't work as intended/doesn't work at all"?

     Reason I ask is that Bug Fix is a sort of requirement for Neuralware(for a couple of things only, anyway). But I don't plan to give up on Melee Attacks. So it's more a matter of giving up on Bug Fix mod or if the issues with both mods installed are... acceptable.
    1. ODBastard
      ODBastard
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      • 17 kudos
      No, broken as in OP as fuck. And anyway the latest version of this breaks it as in it no longer works.
    2. HellAr11
      HellAr11
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      So both mods dsnt work together?
    3. ODBastard
      ODBastard
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      • 17 kudos
      Last version seems to break it.
    4. marcohui1
      marcohui1
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      Works fine for me. Latest versions of both mods and the mantis blade have normal attack speed. Maybe even a bit slower than with Bug Fix only. Rest of the features work too
  5. Hartmann31915
    Hartmann31915
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    • 6 kudos
    We're legit blessed to have you as a modder. I didn't use melee for a long time because of this, it would take me out of the immersion.
  6. Predfan
    Predfan
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    • 6 kudos
    Thank you for this mod and for uploading it, i appreciate it!
  7. NERO324
    NERO324
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    This mod causes a bug: relic perk Limiter Removal doesn't work as intended as charge attack only hits 1 enemy at a time, instead of all nearby
    1. sosuine
      sosuine
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      Fixed in 0.37
    2. NERO324
      NERO324
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      Thanks a lot! Though i noticed that same bug occurs in vanila game too, specifically when attack speed parameter of gorilla arms reaches 3,5 points and more (achieved with microrotors cyberware, activated berserk and various melee buffs). Could you please look into this?
    3. sosuine
      sosuine
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      sure
  8. kakashi986
    kakashi986
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    • 6 kudos
    I've been using this mod since it came out. Thanks.Is it possible to separate the files into Attacks Fix and Enhancement?Or can you tell me what I need to delete in the file to fix only the direction the enemy staggers?
  9. ODBastard
    ODBastard
    • supporter
    • 17 kudos
    Has compatibility with  this been fixed? It broke somewhere between 0.36 and 0.31 meaning cyberarms were back to a constant speed throughout with no slowdown towards the end
  10. Valour549
    Valour549
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    nvm