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ARegularBlueSlime

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arbslime

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141 comments

  1. TurtleBomb123
    TurtleBomb123
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    Is it possible to add a silencer?
    I've got the 2 mod slots, scope and muzzle version installed, and I can install weapon mods and a scope, but not a silencer unfortunately
    1. arbslime
      arbslime
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      below line 36 (- Items.HandgunPossibleScopesList) in the main .yaml file add:- Items.RangedWeaponPossibleMuzzleList

      please let me know if the gun makes sounds or if it lacks the silenced sound for the bullets
      (for me it didnt back when i was working on 1.1.0, as to why i didnt add it)
    2. Cobra898
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      i added that to the yaml file but it made my weapon disappear, any idea what im doing wrong? :(
    3. arbslime
      arbslime
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      that's weird... worked on my end
      version of the mod you're using?
    4. TheBoyFly
      TheBoyFly
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      It work, but it doesn't make a silencer sound like on other pistols, i hear the impact of the bullets on objects or on enemies but not the sound of the bullet coming out of the pistol like other pistols equipped with a silencer. So it makes a weird sound in game. Anyway the look is amazing :)
    5. arbslime
      arbslime
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      it makes the shooting sound (gun parts moving) and the impact on geometry and enemies, but not the bullet exiting the chamber, the reason i didnt officially let silencers on the gun

      that and because it doesnt really make sense, the bullets shot by the malorian, and this gun are meant to be the same (.500NE, esentially elephant hunting ammo/ .50bmg in caliber of the bullet)
    6. balldingler
      balldingler
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      you need to write it after the muzzlebraks code it worked for me
    7. Yllnor13
      Yllnor13
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      yeah thats a bug that affects the malorian arms in general The "unlocked attachments - CET" mod had the same issue and someone made a fix on the comment section there (the author pinned it), it works here too (though I also had unlocked attachments installed, idk if you need it).
    8. FemurDei
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      had the same issue for some reason (using the most recent one)
  2. GreaterShadow01
    GreaterShadow01
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    is there a way to stop the erebus voicelines?

    the gun is pure love, best looking handgun imo.

    i personally just cannot stand the erebus lines and i dont know how to make it stop.

    Edit: to be clear, all voicelines made by the gun, i dont wanna be talked down to 24/7 by something so cool
    1. arbslime
      arbslime
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      go to "r6\tweaks\Tartarus3516\Tartarus3516.yaml"
      and remove line 60- !append-once Haunted_Gun
  3. pizzanapoli
    pizzanapoli
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    When you ADS the gun is waaay too close to the screen. It takes more than half of it =(
  4. Garfield007
    Garfield007
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    Are the hand gun silencers suppose to be optional for this gun?  Cause when I attach a mod too the muzzles, I don't see any silencers to attach and yes I do have some.  Either they are not showing up or they are not modded in yet.
    1. yszly
      yszly
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      I have the same issue,How to solve it.
  5. SirTerrorizer
    SirTerrorizer
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    This gun ticks almost all the boxes for me and im having an absolute blast with it, thank you
  6. DmitryBale1909
    DmitryBale1909
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    i downloaded every requirements but the gun seem to be invisible no matter what i try
    1. DmitryBale1909
      DmitryBale1909
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      nvm working like a charm
  7. LazyTurtle002
    LazyTurtle002
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    Love the new Malorian but how do I edit the damage? Apologies if it's a stupid question, I'm not good with the mod/coding stuff and I don't want to change anything that might break the mod.
    1. REVE1LLE
      REVE1LLE
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      +1
    2. arbslime
      arbslime
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      if you installed the mod by dropping it into the folder of the game go to [game folder]\r6\tweaks\Tartarus3516 and open Tartarus3516.yaml with notepad or notepad++

      then look for this:
      Items.Tartarus_Damage_Stats_inline0:
        $type: gamedataConstantStatModifier_Record
        value: 62
        modifierType: Additive
        statType: BaseStats.DPS

      from here you just need to change 62 to whatever value you desire
  8. Longhammer905
    Longhammer905
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    First I'd like to say it's an incredible mod! Would it be possible to enable it to work with the StatTrak mod for the Malorian 3516? 
    1. KenzoAE
      KenzoAE
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      +1
    2. arbslime
      arbslime
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      the stattrak mod works by modifying the base malorian model and then having CET code keep track of the kills and whatnot
      i'd have to recreate all that for this gun to have a stattrak (and thats sadly beyond my abilities)
  9. Dovah164
    Dovah164
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    Would it be possible for a version with the glowing parts on the gun to be a bit more red?
  10. XxEXTReaperxX
    XxEXTReaperxX
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    do i need Malorian Silverhand - Attachment fix if i dont plan on using scopes or anything cause i think that mod is cause a issue with the weapon first equip animation
    (Update: yeah you dont need it unless using scopes)
  11. xsrbinkillergod
    xsrbinkillergod
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    This mod legit brought a tear to my eye — it’s that good.
  12. jaeclark2010
    jaeclark2010
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    For some reason, the gun is invisible, and it's showing Lockey and a bunch of numbers. Does anyone else have that problem?