Invisible meshes can be caused by duplicate mesh entity id values from another mod. I am not able to recreate this issue, but I've uploaded a test file to the 'Miscelleanous Files' section. Can you test with this file (uninstall the original) and see if the issue is resolved?
1. what version of ArchiveXL and TweakXL are installed? 2. did you install manually or through nexusmod manager? 3. are you using virtual atelier store or CET spawn codes? 4. do the boots look correct in inventory list with valid names & descriptions? 5. are the boots visible on your V when you select them in inventory/wardrobe? 6. open the following files in editor (such as notepad) and check for errors in the most recent logs: <game store folder>\Cyberpunk 2077\red4ext\plugins\ArchiveXL\ArchiveXL-yyyy-mm-dd-hh-mm-ss.log <game store folder>\Cyberpunk 2077\red4ext\plugins\TweakXL\TweakXL-yyyy-mm-dd-hh-mm-ss.log
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if you are using CET spawn codes, please provide
2. did you install manually or through nexusmod manager?
3. are you using virtual atelier store or CET spawn codes?
4. do the boots look correct in inventory list with valid names & descriptions?
5. are the boots visible on your V when you select them in inventory/wardrobe?
6. open the following files in editor (such as notepad) and check for errors in the most recent logs:
<game store folder>\Cyberpunk 2077\red4ext\plugins\ArchiveXL\ArchiveXL-yyyy-mm-dd-hh-mm-ss.log
<game store folder>\Cyberpunk 2077\red4ext\plugins\TweakXL\TweakXL-yyyy-mm-dd-hh-mm-ss.log
other suggesions: Cyberpunk 2077 Modding Wiki Troubleshooting
What version of ArchiveXL is installed?
Not latest i know
Long story short the latest version always crashed so i had to downgrade.
I"ve updated the mod description and requirements sections to clarify this.