Hi everybody, I would like to confirm that this mod does indeed work as well as the paintjobs with the latest version of the game 2.2, as long as you have Material and Texture Override installed too, which is not mentioned anywhere in the description of the mod. Also, make sure to move the files into \archive\pc\mod.
Just tested this, works fine for me. The folder structure is for older patch, i manually put 6 files into archive/pc/mod; 6 from Black variant, one from Rims 2nd variant (replaced one that was in Black var.).
Hope this mod gets an update, won't work in 2.12. I've installed all requirements correctly and they all work fine, but this mod just doesn't work in the current patch.
The mod works. Install manually. Ignore the /patch folder, and place all the .archive files within archive/pc/mod. I feel a bit stupid lmao, but the car looks great.
Do you think there could be any compatibility with Cornmilf's Porsche911 Reimagined by Singer DLS (https://www.nexusmods.com/cyberpunk2077/mods/14410?tab=posts&BH=2) in the future? I know you said you don't take requests, but I imagine they're practically the same models. Modding that instead of Johnny's Porsche would be sick. I'd rather leave Johnny's as-is, or put the RWB kit on both of them if you can't do it for one and not the other.
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Thank you for downloading my mod, and i hope you enjoy.
Hope this mod gets an update, won't work in 2.12. I've installed all requirements correctly and they all work fine, but this mod just doesn't work in the current patch.
The mod works. Install manually. Ignore the /patch folder, and place all the .archive files within archive/pc/mod. I feel a bit stupid lmao, but the car looks great.