I have a problem. init.lua:28: in function <init.lua:24> [2025-02-01 01:20:25 UTC+03:00] [29868] init.lua:28: attempt to index global 'CPS' (a nil value)
Incase people come here wondering if this mod works with 2.12 the answer is not so much because CDPR has changed the files ETC. so much since this mods release and there hasn't been no updates for this mod since 04 April 2021sadly.
Can this be used to store states like Settings Manager could?
(I'd link but it is delisted at the moment) -- You could have a handful of saved settings states so you could have one for play, one lower one for bad framey areas, a super-high set for photo mode, etc; and toggle them with a hotkey or CT UI.
Was messing with the hair settings under "editor" none of them seemed to do anything other than make the hair lighter or darker though, no effect on the dithering.
Would you happen to know which setting I'm looking for? @joshx336
Right now it seems some of the settings are not applying right, check out this mod and see if it helps, I use it myself !!! https://www.nexusmods.com/cyberpunk2077/mods/237
And create a user.ini and add this to it : [Rendering/AsyncCompute]HairClears = true [Editor/Characters/Hair] RoughnessFactor = 0.65SpecularRandom_Max = 0.50000
Cyberpunk 2077\engine\config\platform\pc the user.ini goes in this path
Is there a setting that can stop V's hair from culling in FPP... or to make it (and other details as well) load back in faster-- so that you don't get that quick second of bald V when hopping on a motorcycle before your hair (and sometimes other outfit details) repopulate?
Hello, i'm lika. Great mod and i saw you generously shared your settings, for that and for the mod thank you. I have questions though what are your specs? What settings and fps are you playing? Should i copy paste your settings?
EDIT: to those wondering if they should copy paste these settings. It caused light flickering issues for me.
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init.lua:28: in function <init.lua:24>
[2025-02-01 01:20:25 UTC+03:00] [29868] init.lua:28: attempt to index global 'CPS' (a nil value)
(I'd link but it is delisted at the moment) -- You could have a handful of saved settings states so you could have one for play, one lower one for bad framey areas, a super-high set for photo mode, etc; and toggle them with a hotkey or CT UI.
good one!
Hmm maybe there's something in there for the grainy ass face shadows too then.
Here are some of my settings:
{"Occlusion":{"SortDist2":280,"ForceFullTest":true,"SortDist1":220},"Rendering":{"Shadows_CascadeRange0":12,"UseExperimentalVolFog":false,"Shadows_CascadeRange3":120,"RoughCullingRejectionRange":120,"GlobalIllumination_DistantShadowForce":2.2000000476837,"Shadows_CascadeRange1":30,"Video_MaxFrameUploadMB":14485760,"MeshLoading_AutoRefreshTime":2,"Shadows_CascadeRange2":60,"MeshLoading_ForceSyncMeshLoading":true,"AsyncCompute_HairClears":true,"VolumetricFogVolume_DefaultAbsorption":5},"AI":{"EnableLowFPSDetection":false,"CodeTweakActionsEnabled":false},"LevelOfDetail":{"DecalsHideDistance":50},"ResourceLoaderThrottler":{"FloodMinNonLoadingThreads":23},"World":{"Streaming_PersistencyCache_MaxEntriesPerPage":64},"Scripts":{"EnableCompilation":true},"Streaming":{"ObserverMaxAirVehicleForwardVelocity":1000,"MaxNodesPerFrame":1000,"MinStreamingDistance":30,"RadiusNearSubtrahend":300,"Culling_ForceSSDMode":1,"TimeLimitSectorLoadPerFrame":100,"Culling_VisibilityQueryActivationDistanceBoost":42,"TimeLimitStreamedPerFrameWhileLoading":120,"Culling_AutoHideDistanceNear_Enabled":false,"DistanceBoost":42,"Culling_Fallback_DistanceTreshold":64,"TimeLimitAttachingPerFrame":100,"MaxStreamingObserverHeight":6,"Editor_TimeLimitStreamedPerFrame":120,"Editor_TimeLimitDetachingPerFrame":100,"ObserverMaxNonAirVehicleForwardVelocity":1000,"TimeLimitStreamedPerFrame":100,"TimeLimitSectorUnloadPerFrame":100,"Editor_TimeLimitAttachingPerFrame":100,"RadiusNearSecondaryRefPointAddend":1000,"EditorThrottledMaxNodesPerFrame":1000,"ObserverMaxOnFootForwardVelocity":1000},"Editor":{"Navigation_DebugDrawDistance":280,"VolumetricFog_Exponent":5,"Navigation_TrafficDistanceThreshold":20},"Developer":{"FeatureToggles_CharacterSubsurfaceTranslucency":true}}
Would you happen to know which setting I'm looking for? @joshx336
And create a user.ini and add this to it :
[Rendering/AsyncCompute]HairClears = true
[Editor/Characters/Hair]
RoughnessFactor = 0.65SpecularRandom_Max = 0.50000
Cyberpunk 2077\engine\config\platform\pc the user.ini goes in this path
EDIT: to those wondering if they should copy paste these settings. It caused light flickering issues for me.