thank you for your great save! got an error and could not use past 100% completist walkthrough, but this one seems so great. I would really appreciate if there is an console command to change decision about tell saul and unloc star ending. however, your save seems not including achievements I also miss: The Quick and the Dead
Kill or incapacitate 50 enemies while time is slowed. Rough Landing
While Berserk cyberware is active, perform a Superhero Landing to kill or incapacitate 2 enemies. Gunslinger
Shoot an enemy grenade in midair with a revolver. Dirty Deeds Complete every Gig in Dogtown.
I don't get it why you didn't do 100% of gigs ncpsd, doctown, cyberpsychos etc. c'mon, this is a gold save.
Because I believed that it would leave little to do for anyone who downloaded a saver where every single gig and mission had already been completed.
To be fair I never claimed it would unlock all achievements. Though if I could get a 2nd cheaper copy of the game it's something I'd test to see what achievements it would unlock on a "clean" account.
Also if you want the car Saul gives you for ratting out Panam's plan to steal the Baslisk, use this CET code:
Vehicle = "Vehicle.v_sport2_mizutani_shion_nomad_02_player"; function addVehicle(veh) local VS = Game.GetVehicleSystem(); local function alert(txt) PreventionSystem.ShowMessage(txt, 5.0) end if TweakDB:GetRecord(veh) then local vehManufact = TweakDB:GetRecord(veh):Manufacturer():EnumName(); local vehName = Game.GetLocalizedTextByKey(TDB.GetLocKey(veh..'.displayName')); if VS:IsVehiclePlayerUnlocked(veh) then alert(vehManufact..' - '..vehName..'\nALREADY IN THE GARAGE.') print(' \n\tALREADY IN THE GARAGE : '..vehManufact..' - '..vehName..'\n ') else VS:EnablePlayerVehicle(veh, true, false) alert('ADDED TO THE GARAGE :\n'..vehManufact..' - '..vehName) print(' \n\tADDED TO THE GARAGE : '..vehManufact..' - '..vehName..'\n ') end else local notValid = 'VEHICLE ID NOT VALID.'; print(' \n\t'..notValid..'\n ') alert(notValid) end vehCheck = nil; end addVehicle(Vehicle)
thanks!for unknown reason, after crafting mk canto operating system, I can't equip zetatec berserk, appear something like invisible item or whatever error is. Actually I don;t want Saul's car, I want to also get Star's ending. you also didn't mentioned if you completed ff06b5. I believe you did so. the only con of this save seems reported crime:paranoia can;'t loot stash, might be need to lookaround to loot a body/crate. thanks again for your save!
4 comments
I would really appreciate if there is an console command to change decision about tell saul and unloc star ending.
however, your save seems not including achievements I also miss:
The Quick and the Dead
Rough Landing
Gunslinger
Dirty Deeds Complete every Gig in Dogtown.
I don't get it why you didn't do 100% of gigs ncpsd, doctown, cyberpsychos etc. c'mon, this is a gold save.
To be fair I never claimed it would unlock all achievements. Though if I could get a 2nd cheaper copy of the game it's something I'd test to see what achievements it would unlock on a "clean" account.
Also if you want the car Saul gives you for ratting out Panam's plan to steal the Baslisk, use this CET code:
Also if you want to get the Rough Landing achievement, I made a video tutorial about it.
Cyberpunk 2077 - Rough Landing Achievement
you also didn't mentioned if you completed ff06b5. I believe you did so.
the only con of this save seems reported crime:paranoia can;'t loot stash, might be need to lookaround to loot a body/crate.
thanks again for your save!
I'm pretty sure you can acquire it without completing the arcade game & unlocking the codes. Though when I got it, I didn't get the glowing cube dream sequence.
Yeah sorry, I forgot to list that the Reported Crime: Paranoia gig is bugged and I've no idea why.