This page was last updated on 24 January 2025, 9:49PM
Changelogs
Version 3.9
Updated for ArchiveXL v1.21.0.
Version 3.8
- Fixed the CrystalCoat color picker. -Material changes: metallic and bare metal are brighter when CrystalCoat is enabled to allow more color shades.
Version 3.7
- Performance and stability improvements. - The vehicle appearance will be refreshed only if a setting has been modified. New feature: - new sound customization feature, the "general" category has been modified and a new "sound" category have been added in the settings file. User presets need to be updated accordingly.
Version 3.6
Fixed the CrystalDome being black when summoning the car.
Version 3.5
- Menu scroll position will now be remembered. - Changed the category name "Caliburn / Hood / ..." to "Caliburn / Front / ..." in the body menu. - Added new presets. - Preset list can now be extended up to 20 files. - Any loaded settings will now be saved as enum strings instead of integers. - Glass cover color can now allow any light color without using another mod to change lights. - Added police horn sound. - Incorrect insert parts could be displayed for some wheel models. - Fixed door detachment with screen-windows.
Version 3
Upgrade with a lot of new features similar to the Aerondight mod. Mod Settings has been replaced by CyberEngineTweak and Native Settings UI dependencies.
Version 2.1
Bug fix: when loading a save created without this mod and Caliburn is already spawned the appearance was not loaded correctly. Also when going far away from the car its appearance should not change anymore.
Version 2
Fixed detachable parts. Restored corrugated aspect and scratches with car damage. Fix bug when the vehicle would spawn with gray appearance.