Is MANDATORY for this mod that the requirements are UPDATED, I make use of several new capabilities from those mods and without them updated, this mod will show errors such as (but not limited to):
- Items disappearing - Items not working - Items unable to be upgraded - Errors in the description - Items not appearing on Ripperdocs - Crashes upon installing the cyberware
All those bugs happens only and exclusively because the requirements AREN'T UPDATED.
IF YOU ADD THIS MOD WHILE ALREADY PLAYING A SAVE, YOU NEED TO WAIT 24 HOURS IN-GAME FOR THE RIPPERDOCS TO UPDATE THEIR STORE INVENTORIES, just like all Vendors. In the meantime you can use Virtual Atelier or CET codes to get my items.
>>PLEASE CHECK THAT ALL THE REQUIREMENTS ARE INSTALLED AND UPDATED BEFORE DOING A BUG REPORT<<
Thank you, glad you liked it! I still haven't tried your bullet deflection mod but looks really good, I'll be leaving my feedback once I get to play again :D
3 comments
Is MANDATORY for this mod that the requirements are UPDATED, I make use of several new capabilities from those mods and without them updated, this mod will show errors such as (but not limited to):
- Items disappearing
- Items not working
- Items unable to be upgraded
- Errors in the description
- Items not appearing on Ripperdocs
- Crashes upon installing the cyberware
All those bugs happens only and exclusively because the requirements AREN'T UPDATED.
IF YOU ADD THIS MOD WHILE ALREADY PLAYING A SAVE, YOU NEED TO WAIT 24 HOURS IN-GAME FOR THE RIPPERDOCS TO UPDATE THEIR STORE INVENTORIES, just like all Vendors. In the meantime you can use Virtual Atelier or CET codes to get my items.
>>PLEASE CHECK THAT ALL THE REQUIREMENTS ARE INSTALLED AND UPDATED BEFORE DOING A BUG REPORT<<