Cyberpunk 2077
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dnbnhlp

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dnbnhlp

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21 comments

  1. TKTaKo
    TKTaKo
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    getting this error in tweakxl log

    [info] Reading "SaltInTheWound_ConsecutiveShotsTweak.yaml"...
    [error] NewPerks.Reflexes_Master_Perk_1_inline3: Unknown property multiplier.
    1. dnbnhlp
      dnbnhlp
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      I will look at it. Maybe some unstable TweakXL bug, but don't worry, that line is not loaded don't affect anything as it's just a placeholder for future modifying if needed.
  2. AutisticDanish
    AutisticDanish
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    I love the mod. But it only refills the SMG, and not the AR. I did follow the installation instruction. Salt in the wound seems to work though.
    1. dnbnhlp
      dnbnhlp
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      If salt in the wound work, it would tick a yellow damage number on every 7th shot. Can you remove this mod and try with this mod instead?
    2. AutisticDanish
      AutisticDanish
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      I'm here to tell you... It worked!!!. Thank you so much. Keep up the good work. :D
    3. dnbnhlp
      dnbnhlp
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      Thank you, actually you are right about the AR ammo auto reload :) I fixed it in the last update.
  3. Despair1394
    Despair1394
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    How to make the ammo refill 100%?
    1. dnbnhlp
      dnbnhlp
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      I will give you the code when I get home.
      Edit: I've mistaken this with the LMG perk that refill 20% ammo.
    2. dnbnhlp
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      After you change from a SMG/AR to another SMG/AR, the first gun's magazine will be refilled. But based on how you comment, you should check if this mod is installed and working correctly on your end.
  4. roceil
    roceil
    • member
    • 2 kudos
    Salt in the wound
    Mine says 7th instead of 5th

    Submachine Assult Drifter is the same with the picture and in my perk.

    I'm not sure why Salt in the wound is different.
    1. dnbnhlp
      dnbnhlp
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      Did you install the optional file Salt In The Wound - Consecutive Shots Tweak? Vanilla is 7 and you need that file to change it to 5 (and you can open that file and change to your desired value).
    2. roceil
      roceil
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      I didn't, that explains it >,<

      Thanks for replaying.

      Take care
  5. BlossomsVariance
    BlossomsVariance
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    I wish they had considered balancing all the new perks based on it being available on use for every weapon so we can get some nutty combos
    1. dnbnhlp
      dnbnhlp
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      I wish they would make a dedicated perk tree for gun control stats and other tree should only have playstyle adjusting perk only. No more reflex gun/cool gun/body gun reload speed perk... just 1 gun reload speed perk, something like that :D
  6. Vareos98
    Vareos98
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    thanks a lot for this, the smg fun perk is absolutely insane and one of the main reasons why smg's are so strong, meanwhile ARs were pretty much bottom 3 weapon types in the whole game so this should really help making them more viable, at least late game. Also makes the salt in the wound perk more of a consideration, before i pretty much always skipped that one because you usually defeated non boss enemies within 7 shots anyways so it felt like a perk that only buffed 1 bad weapon type for the rarest enemies in the game. really underwhelming for a tier 20 perk
    1. dnbnhlp
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      Glad you liked this mod. As first I though of buffing AR/SMG by increase the Sharp Shooter max stack to 10, but I though so I have to change the Salt perk to 10th shoot to match the theme, which was a nerf to a really underwhelming Ultimate perk, so I change the method and create this mod.
  7. BanicaSPraz
    BanicaSPraz
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    Great idea for a mod. Endorsed.
    Could you just make "Salt in the wound" trigger on every 5th shot(may be even on each 3rd shot, because Prejudice and Prototype Shingen Mark V are burst firing 3 for example). The damage will remain the same that way, but it will trigger more often, which will help it trigger on the non boss enemies as well.
    1. dnbnhlp
      dnbnhlp
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      I make one for you in the Optional file section.
    2. BanicaSPraz
      BanicaSPraz
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      Thanks a lot for making it a tweak, so it can be text edited to personal preference as well :).
  8. Flambingo
    Flambingo
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    Awesome. I really don't like being limited to literally one weapon type for a build, especially when every SMG uses the same ammo type
    1. dnbnhlp
      dnbnhlp
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      Thank for your kind words :)